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International Doom 7.2 (2023-10-22)

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@JNechaevsky JNechaevsky released this 21 Oct 21:28
· 737 commits to main since this release

Improvements

  • Better color translation from cyan to green (thanks @fabiangreffrath and @liPillON).
  • Disabled sector special 17 in gameversion 1.2 (#1554, thanks @tpoppins).
  • Playing demos with multiple levels is now possible with Pistol Start game mode enabled.
  • Renamed Fake Contrast from "On" to "Original" for better compliance with other menu items (thanks @OpenRift412).
  • Player movement and camera rotation no longer possible while active game menu in multiplayer game.
  • Improved messages ticker handling.
  • "Centered" message of revealed secret will be shown if messages are off, to work with same logics as "top" placement.
  • Blinking key or skull on status bar now optional and disabled by default to match up default port setting. Feature can be enabled back in Gameplay Features / Status Bar.
  • Added fsynth_gain config file variable to fine tune the FluidSynth output level (thanks @fabiangreffrath and @Vitoria90).
  • Improved support for tall skies and it's stretching (#1092, thanks @fabiangreffrath and @kitchen-ace).
  • Improved support for DEHACKED lump loading from PWAD (#1101, thanks @fabiangreffrath and @kitchen-ace).

Fixes

  • Fixed possible errors and silent crashes on toggling video options (thanks @MrAlaux).
  • Fixed possible random silent crash on visplanes drawing.

Demos

  • Gameplay-unsafe cheats now disabled while demo playing/recording. Safe ones IDMUS, IDDT and IDMYPOS are still allowed (thanks @fabiangreffrath).
  • An ingame message "Demo recording: demoname.lmp" will be printed right after the start with demo recording.

Available again

  • Level Name widget (automap only / always). Can be useful while demo watching.

Windows OS only

  • Added support for drag-n-drop .ini config files onto the executable.
  • Windows 11: Snipping Tool no longer appears after pressing PrintScreen key (thanks @bradharding). Win+Shift+S combination will work as usual for this case.

Libraries update

  • Updated SDL to version 2.28.4.
  • Updated FluidSynth to version 2.3.4.
  • Updated included MinGW libraries to their actual versions.

Compiled using GCC 13.2.0 under MSYS environment.