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added draculad keyboard #689
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daysgobye
added
the
board addition/change
Adds or modifies a keyboard, or MCU to a keyboard
label
Feb 5, 2023
Hi, it would be nice if the information provided was correct. If it’s indeed Draculad which you ported, I’d like to ask you to mention my gh repo and provide proper information on where it’s sold. If it’s not Draculad, then please change the name. |
Looks like this can be closed as it was fixed in #767 |
The advanced example was missing a self argument
Add support for ANAVI Macro Pad 12: an open source programmable small hot-swappable mechanical keyboard with 12 keys, mini OLED I2C display and Seeed XIAO RP2040. This is an open source hardware designed with KiCad. Signed-off-by: Leon Anavi <[email protected]>
Bumps [ipython](https://github.com/ipython/ipython) from 7.31.1 to 8.10.0. - [Release notes](https://github.com/ipython/ipython/releases) - [Commits](ipython/ipython@7.31.1...8.10.0) --- updated-dependencies: - dependency-name: ipython dependency-type: direct:development ... Signed-off-by: dependabot[bot] <[email protected]>
Rearranged text Removed blank lines Fixed "string name" to "string" Enclosed string in single qutoes
Co-authored-by: xs5871 <[email protected]>
--------- Co-authored-by: Karl Grasegger <[email protected]> Co-authored-by: xs5871 <[email protected]>
* Add subrezon/lancer --------- Co-authored-by: Daniel Osipishin <[email protected]> Co-authored-by: xs5871 <[email protected]>
Fix board/lily59/kb.py coord_mapping and keymap --------- Co-authored-by: xs5871 <[email protected]>
* To UP and Down volumn use keyboard.tap_key insted of hid_report --------- Co-authored-by: xs5871 <[email protected]>
1)the function declaration was missing the self argument, so added it. 2)i changed the color changing method call to just changing the hue parameter of the rgb object --------- Co-authored-by: xs5871 <[email protected]>
--------- Co-authored-by: xs5871 <[email protected]>
* feat: Add Boardsouce Unicorne --------- Co-authored-by: xs5871 <[email protected]>
There's no actual usecase for this. Disable `auto_write` for every pixel buffer and call `show()` manually. Updating the pixel buffers all at once every refresh interval has no real-world downsides. `disable_auto_write` only causes confusion and can lead to unexpected behavior.
added missing keyboard input argument to AX.X.move and AX.Y.move function calls
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added and tested draculad with blok controller.