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Releases: MOARdV/AvionicsSystems

Avionics Systems 1.3.7

07 Apr 21:51
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For KSP 1.12.5, 7 APR 2023.

ATTENTION PLAYERS: MAS includes a Module Manager patch that replaces all of the stock RPM props with MAS-enabled props. If, for some reason, you do not want your RPM IVAs upgraded, you will need to rename GameData/MOARdV/Patches/JsiToMasUpgrade.cfg to JsiToMasUpgrade.nocfg.

NOTE: A partial ASET Avionics and ASET Props upgrade patch is included, but disabled. To try it, please rename GameData/MOARdV/Patches/AsetToMasUpgrade.nocfg to GameData/MOARdV/Patches/AsetToMasUpgrade.cfg. Currently, you will need RasterPropMonitor installed to enable any props that are not already updated. There are no guarantees that partially-updated IVAs will work perfectly.

Outstanding known issues are logged at the GitHub Issues page.

Fixes

  • Extensive cleanup of Module Manager patches to help MAS play nicer with other mods (and with MM), thanks to StoneBlue. PR #363.

New Features

  • Simplified and Traditional Chinese translations added thanks to ZhaoFJx. PR #362.

Avionics Systems 1.3.6

01 Feb 15:21
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For KSP 1.12.5

ATTENTION PLAYERS: MAS includes a Module Manager patch that replaces all of the stock RPM props with MAS-enabled props. If, for some reason, you do not want your RPM IVAs upgraded, you will need to rename GameData/MOARdV/Patches/JsiToMasUpgrade.cfg to JsiToMasUpgrade.nocfg.

NOTE: A partial ASET Avionics and ASET Props upgrade patch is included, but disabled. To try it, please rename GameData/MOARdV/Patches/AsetToMasUpgrade.nocfg to GameData/MOARdV/Patches/AsetToMasUpgrade.cfg. Currently, you will need RasterPropMonitor installed to enable any props that are not already updated. There are no guarantees that partially-updated IVAs will work perfectly.

Outstanding known issues are logged at the GitHub Issues page.

Fixes

  • The RCS control stick has had its dorsal/ventral movement swapped to correspond to KSP inputs and the RPM version of the control. Courtesy JonnyOThan.
  • Possible exception when sorting degenerate lists of nearby vessels should be resolved.

New Features

  • MAS now uses the KSPAssembly feature to make it easier to develop dependencies. Issue #354.
  • New props based on Vulkan's M2X Angler props, courtesy Stone Blue. PR #360.

Avionics Systems 1.3.5

10 Sep 13:34
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MAS v1.3.5

For KSP 1.12.3, 10 September 2022.

ATTENTION PLAYERS: MAS includes a Module Manager patch that replaces all of the stock RPM props with MAS-enabled props. If, for some reason, you do not want your RPM IVAs upgraded, you will need to rename GameData/MOARdV/Patches/JsiToMasUpgrade.cfg to JsiToMasUpgrade.nocfg.

NOTE: A partial ASET Avionics and ASET Props upgrade patch is included, but disabled. To try it, please rename GameData/MOARdV/Patches/AsetToMasUpgrade.nocfg to GameData/MOARdV/Patches/AsetToMasUpgrade.cfg. Currently, you will need RasterPropMonitor installed to enable any props that are not already updated. There are no guarantees that partially-updated IVAs will work perfectly.

Outstanding known issues are logged at the GitHub Issues page.

New Features

  • MAS provides additional logging when Verbose Logging is enabled in the MAS App menu to list the MAS_PAGE and MAS_SUB_PAGE nodes found in the game database.
  • MAS_PAGE loading should be faster for IVAs using multiple MFDs. This improvement will manifest as quicker transitions to the Flight scene.

Avionics Systems 1.3.4

20 Aug 16:31
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For KSP 1.12.3, 20 August 2022.

ATTENTION PLAYERS: MAS includes a Module Manager patch that replaces all of the stock RPM props with MAS-enabled props. If, for some reason, you do not want your RPM IVAs upgraded, you will need to rename GameData/MOARdV/Patches/JsiToMasUpgrade.cfg to JsiToMasUpgrade.nocfg.

NOTE: A partial ASET Avionics and ASET Props upgrade patch is included, but disabled. To try it, please rename GameData/MOARdV/Patches/AsetToMasUpgrade.nocfg to GameData/MOARdV/Patches/AsetToMasUpgrade.cfg. Currently, you will need RasterPropMonitor installed to enable any props that are not already updated. There are no guarantees that partially-updated IVAs will work perfectly.

Outstanding known issues are logged at the GitHub Issues page.

Fixes

  • MM patches have been updated to remove log spam when the relevant IVAs are not installed, courtesy StoneBlue. PR #351.
  • Exceptions caused by MAS creating game objects in a constructor have been fixed, courtesy Angel-125. PR #352.
  • Occasional soft-locks during vessel recovery have been fixed, courtesy pointers from JohnnyOThan. Issue #214.
  • Reverted IAS computation to use the KSP-reported IAS, since the MAS equation was very wrong. Issue #350.

Avionics Systems 1.3.3

07 May 19:01
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For KSP 1.12.3, 7 May 2022.

ATTENTION PLAYERS: MAS includes a Module Manager patch that replaces all of the stock RPM props with MAS-enabled props. If, for some reason, you do not want your RPM IVAs upgraded, you will need to rename GameData/MOARdV/Patches/JsiToMasUpgrade.cfg to JsiToMasUpgrade.nocfg.

NOTE: A partial ASET Avionics and ASET Props upgrade patch is included, but disabled. To try it, please rename GameData/MOARdV/Patches/AsetToMasUpgrade.nocfg to GameData/MOARdV/Patches/AsetToMasUpgrade.cfg. Currently, you will need RasterPropMonitor installed to enable any props that are not already updated. There are no guarantees that partially-updated IVAs will work perfectly.

Outstanding known issues are logged at the GitHub Issues page.

New Features

  • The MAS MFD2 now can display maps of Dres, Duna, Eeloo, Eve, and Laythe courtesy forum user Manul. PR #347
  • The MAS TS1 touchscreen (MAS_MFD_Touch1) MFD Flight page is close to flight-ready. Issue #288.

Avionics Systems 1.3.2

01 May 14:06
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For KSP 1.12.3, 1 May 2022.

ATTENTION PLAYERS: MAS includes a Module Manager patch that replaces all of the stock RPM props with MAS-enabled props. If, for some reason, you do not want your RPM IVAs upgraded, you will need to rename GameData/MOARdV/Patches/JsiToMasUpgrade.cfg to JsiToMasUpgrade.nocfg.

NOTE: A partial ASET Avionics and ASET Props upgrade patch is included, but disabled. To try it, please rename GameData/MOARdV/Patches/AsetToMasUpgrade.nocfg to GameData/MOARdV/Patches/AsetToMasUpgrade.cfg. Currently, you will need RasterPropMonitor installed to enable any props that are not already updated. There are no guarantees that partially-updated IVAs will work perfectly.

Outstanding known issues are logged at the GitHub Issues page.

Fixes

  • The ASET Props upgrade patch has been disabled. It was accidentally enabled in 1.3.0 and 1.3.1.
  • All MFD map displays use correct dimensions for the map, even if the map isn't the assumed 1024x512 dimensions.
  • Another stab at fixing multi-mode engine behavior. Issue #341.

New Features

  • A prototype touch screen MFD prop is now available (MAS_MFD_Touch1). It is not flight-ready, but the work-in-progress design is available for people wanting to experiment with it. Issue #288.

Avionics Systems 1.3.1

27 Apr 13:56
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For KSP 1.12.3, 27 April 2022.

ATTENTION PLAYERS: MAS includes a Module Manager patch that replaces all of the stock RPM props with MAS-enabled props. If, for some reason, you do not want your RPM IVAs upgraded, you will need to rename GameData/MOARdV/Patches/JsiToMasUpgrade.cfg to JsiToMasUpgrade.nocfg.

ATTENTION IVA MAKERS: A number of MAS props (rotary switches, push buttons, toggle switches) were renamed so that MAS and ASET props have consistent naming conventions. MAS includes an MM patch to update obsolete prop names in config files to their current names. Some of the text layout on those props may have changed to be consistent with the ASET props style.

NOTE: A partial ASET Avionics and ASET Props upgrade patch is included, but disabled. To try it, please rename GameData/MOARdV/Patches/AsetToMasUpgrade.nocfg to GameData/MOARdV/Patches/AsetToMasUpgrade.cfg. Currently, you will need RasterPropMonitor installed to enable any props that are not already updated. There are no guarantees that partially-updated IVAs will work perfectly.

Known Issues

  • Docking / undocking occasionally causes the MAS system to become unresponsive. Changing scenes or switching to an unloaded vessel will reset it.
  • Map View lines occasionally are visible in MFD Camera views. Issue #238.
  • KSP resets the reference transform when switching seats in IVA. Issue #243.
  • The HORIZON MASMonitor component is not working correctly. Issue #302.

Fixes

  • Multi-mode engines should now behave correctly when changing modes.
  • Assorted Tablo props that were causing initialization errors have been updated.

Avionics Systems 1.3.0

22 Apr 22:34
1dffb7f
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For KSP 1.12.3, 22 April 2022.

ATTENTION PLAYERS: MAS includes a Module Manager patch that replaces all of the stock RPM props with MAS-enabled props. If, for some reason, you do not want your RPM IVAs upgraded, you will need to rename GameData/MOARdV/Patches/JsiToMasUpgrade.cfg to JsiToMasUpgrade.nocfg.

ATTENTION IVA MAKERS: A number of MAS props (rotary switches, push buttons, toggle switches) were renamed so that MAS and ASET props have consistent naming conventions. MAS includes an MM patch to update obsolete prop names in config files to their current names. Some of the text layout on those props may have changed to be consistent with the ASET props style.

NOTE: A partial ASET Avionics and ASET Props upgrade patch is included, but disabled. To try it, please rename GameData/MOARdV/Patches/AsetToMasUpgrade.nocfg to GameData/MOARdV/Patches/AsetToMasUpgrade.cfg. Currently, you will need RasterPropMonitor installed to enable any props that are not already updated. There are no guarantees that partially-updated IVAs will work perfectly.

Known Issues

  • Docking / undocking occasionally causes the MAS system to become unresponsive. Changing scenes or switching to an unloaded vessel will reset it.
  • Map View lines occasionally are visible in MFD Camera views. Issue #238.
  • KSP resets the reference transform when switching seats in IVA. Issue #243.
  • The HORIZON MASMonitor component is not working correctly. Issue #302.

Fixes

  • MAS has been built against KSP version 1.2.3.
  • MAS has been updated to work with the current release of MechJeb. Thanks to forum user 610yesnolovely.

Avionics Systems v.1.2.3

21 May 21:23
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For KSP 1.11.x, 21 May 2021

ATTENTION PLAYERS: MAS includes a Module Manager patch that replaces all of the stock RPM props with MAS-enabled props. If, for some reason, you do not want your RPM IVAs upgraded, you will need to rename GameData/MOARdV/Patches/JsiToMasUpgrade.cfg.

ATTENTION IVA MAKERS: A number of MAS props (rotary switches, push buttons, toggle switches) were renamed so that MAS and ASET props have consistent naming conventions. MAS includes an MM patch to update obsolete prop names in config files to their current names. Some of the text layout on those props may have changed to be consistent with the ASET props style.

NOTE: A partial ASET Avionics and ASET Props upgrade patch is included, but disabled. To try it, please rename GameData/MOARdV/Patches/AsetToMasUpgrade.nocfg to GameData/MOARdV/Patches/AsetToMasUpgrade.cfg. Currently, you will need RasterPropMonitor installed to enable any props that are not already updated. There are no guarantees that partially-updated IVAs will work perfectly.

Known Issues

  • Docking / undocking occasionally causes the MAS system to become unresponsive. Changing scenes or switching to an unloaded vessel will reset it.
  • Map View lines occasionally are visible in MFD Camera views. Issue #238.
  • KSP resets the reference transform when switching seats in IVA. Issue #243.
  • The HORIZON MASMonitor component is not working correctly. Issue #302.

Fixes

  • Incorrect model paths for the 2m interior Spotlights have been fixed.

New Features

  • Most of the remaining ASET Avionics props have been converted, courtesy a large contribution from vulkans22.
  • IVA for the OPT-J HT cockpit, courtesy vulkans22.

Avionics Systems v1.2.2

19 Dec 20:19
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For KSP 1.11.0, 19 December 2020.

ATTENTION PLAYERS: MAS includes a Module Manager patch that replaces all of the stock RPM props with MAS-enabled props. If, for some reason, you do not want your RPM IVAs upgraded, you will need to rename GameData/MOARdV/Patches/JsiToMasUpgrade.cfg.

ATTENTION IVA MAKERS: A number of props (rotary switches, push buttons, toggle switches) have been renamed so that MAS and ASET props have consistent naming conventions. MAS includes an MM patch to update existing props in config files to their new names. Some of the text layout on those props may have changed to be consistent with the ASET props style.

NOTE: A partial ASET Avionics and ASET Props upgrade patch is in progress. It is disabled by default. To experiment with it, please rename GameData/MOARdV/Patches/AsetToMasUpgrade.nocfg to GameData/MOARdV/Patches/AsetToMasUpgrade.cfg.

Known Issues

  • Docking / undocking occasionally causes the MAS system to become unresponsive. Changing scenes or switching to an unloaded vessel will reset it.
  • Map View lines occasionally are visible in MFD Camera views. Issue #238.
  • KSP resets the reference transform when switching seats in IVA. Issue #243.
  • The HORIZON MASMonitor component is not working correctly. Issue #302.

Fixes

  • Setting or toggling multi-mode engine modes no longer triggers an exception. Thanks to vulkans22 for finding and diagnosing the issue. Issue #324.
  • Radio Navigation functionality should be working again. Thanks (again!) to vulkans22 for finding and diagnosing the issue. Issue #325.

New Features

  • fc.FlightUIMode() returns a number indicating which mode the KSP UI is currently in (staging, docking, map, etc).
  • fc.TimeInDays(time) converts time (in seconds) into days, accounting for Kerbin's day length.
  • fc.SeekCameraHome(index) tells the selected camera to reset both its tilt and pan positions to 0.
  • fc.CrewCourage(seatNumber) and fc.VesselCrewCourage(crewIndex) return the courage rating of the Kerbal occupying the selected pod or vessel seat, respectively.
  • MAS parses correctly-formatted HTML-style colors in configs (such as the textColor field of a MASMonitor TEXT node), such as #FFFF00 for yellow. Colors must be either 6 hexadecimal digits (for RGB with an alpha of 255), or 8 hexadecimal digits (for RGBA).
  • Many more props, including a number of ASET Avionics conversions by theonegalen.