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Initial Commit, not Initial D, hahahahahaha
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It's been a very long way through it and there might be still a very long way through it
I hope I'll continue this afterwards.
Cheers.
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ObaniGemini committed Mar 1, 2018
1 parent cce0462 commit 97dc7a5
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59 changes: 59 additions & 0 deletions Data/Tilesets/tileset_1.tres
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[gd_resource type="TileSet" load_steps=6 format=1]

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54 changes: 54 additions & 0 deletions Data/Tilesets/tileset_1_decor.tres
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[gd_resource type="TileSet" load_steps=6 format=1]

[ext_resource path="res://Data/Tiles/roof1.png" type="Texture" id=1]
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89 changes: 89 additions & 0 deletions Data/Tilesets/tileset_2_decor.tres
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[gd_resource type="TileSet" load_steps=7 format=1]

[ext_resource path="res://Data/Tiles/roof1.png" type="Texture" id=1]
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filter=false
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86 changes: 86 additions & 0 deletions Scenes/Cinematics/disclaimer.tscn
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[gd_scene load_steps=6 format=1]

[ext_resource path="res://Scenes/Cinematics/skip.tscn" type="PackedScene" id=1]
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[node name="Sprite" type="Sprite" parent="."]

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[node name="Label" type="Label" parent="."]

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margin/left = 256.0
margin/top = 480.0
margin/right = 3328.0
margin/bottom = 1120.0
custom_fonts/font = ExtResource( 4 )
text = "This game is meant to be played with controllers"
align = 1
valign = 1
autowrap = true
percent_visible = 1.0
lines_skipped = 0
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[node name="fade" type="Sprite" parent="."]

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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]

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playback/speed = 1.0
blend_times = [ ]
autoplay = "Nouvelle animation"

[connection signal="finished" from="AnimationPlayer" to="CanvasLayer" method="quit"]


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