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Increase FOV when moving fast (Issue#716) #812
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Increase FOV when moving fast (Issue#716) #812
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Why not just make fovMod atomic?
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Question: Why does it have to be atomic, when other, similar, variables (like eyeVel or eyePos) are not atomic either?
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If it's only ever used by the update and render functions, then you are right, it doesn't need to be thread safe.