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Swapped some if-checks for asserts, closes #161
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Thanks 'devast8a' on discord
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Ratstail91 committed Dec 26, 2024
1 parent 9cb138a commit 3ca8164
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Showing 4 changed files with 24 additions and 74 deletions.
2 changes: 2 additions & 0 deletions makefile
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,8 @@
#LIBS+=-lm
#LDFLAGS+=

#TODO: release builds should define the NDEBUG flag; double check it works

#directories
export TOY_SOURCEDIR=source
export TOY_REPLDIR=repl
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20 changes: 5 additions & 15 deletions source/toy_bucket.c
Original file line number Diff line number Diff line change
@@ -1,15 +1,13 @@
#include "toy_bucket.h"
#include "toy_console_colors.h"

#include <assert.h>
#include <stdio.h>
#include <stdlib.h>

//buckets of fun
Toy_Bucket* Toy_allocateBucket(unsigned int capacity) {
if (capacity == 0) {
fprintf(stderr, TOY_CC_ERROR "ERROR: Cannot allocate a 'Toy_Bucket' with zero capacity\n" TOY_CC_RESET);
exit(1);
}
assert(capacity != 0 && "Cannot allocate a 'Toy_Bucket' with zero capacity");

Toy_Bucket* bucket = malloc(sizeof(Toy_Bucket) + capacity);

Expand All @@ -27,23 +25,15 @@ Toy_Bucket* Toy_allocateBucket(unsigned int capacity) {
}

void* Toy_partitionBucket(Toy_Bucket** bucketHandle, unsigned int amount) {
if ((*bucketHandle) == NULL) {
fprintf(stderr, TOY_CC_ERROR "ERROR: Expected a 'Toy_Bucket', received NULL\n" TOY_CC_RESET);
exit(1);
}

//BUGFIX: the endpoint must be aligned to the word size, otherwise you'll get a bus error from moving pointers
amount = (amount + 3) & ~3;

//if you try to allocate too much space
if ((*bucketHandle)->capacity < amount) {
fprintf(stderr, TOY_CC_ERROR "ERROR: Failed to partition a 'Toy_Bucket': requested %d from a bucket of %d capacity\n" TOY_CC_RESET, (int)amount, (int)((*bucketHandle)->capacity));
exit(1);
}
assert((*bucketHandle) != NULL && "Expected a 'Toy_Bucket', received NULL");
assert((*bucketHandle)->capacity >= amount && "ERROR: Failed to partition a 'Toy_Bucket', requested amount is too high");

//if you're out of space in this bucket
//if you're out of space in this bucket, allocate another one
if ((*bucketHandle)->capacity < (*bucketHandle)->count + amount) {
//move to the next bucket
Toy_Bucket* tmp = Toy_allocateBucket((*bucketHandle)->capacity);
tmp->next = (*bucketHandle); //it's buckets all the way down
(*bucketHandle) = tmp;
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74 changes: 16 additions & 58 deletions source/toy_string.c
Original file line number Diff line number Diff line change
@@ -1,6 +1,7 @@
#include "toy_string.h"
#include "toy_console_colors.h"

#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
Expand Down Expand Up @@ -48,11 +49,6 @@ static unsigned int hashCString(const char* string) {
}

static Toy_String* partitionStringLength(Toy_Bucket** bucketHandle, const char* cstring, unsigned int length) {
if (sizeof(Toy_String) + length + 1 > (*bucketHandle)->capacity) {
fprintf(stderr, TOY_CC_ERROR "ERROR: Can't partition enough space for a string, requested %d length (%d total) but buckets have a capacity of %d\n" TOY_CC_RESET, (int)length, (int)(sizeof(Toy_String) + length + 1), (int)((*bucketHandle)->capacity));
exit(-1);
}

Toy_String* ret = (Toy_String*)Toy_partitionBucket(bucketHandle, sizeof(Toy_String) + length + 1);

ret->info.type = TOY_STRING_LEAF;
Expand Down Expand Up @@ -92,16 +88,7 @@ Toy_String* Toy_createStringLength(Toy_Bucket** bucketHandle, const char* cstrin
}

Toy_String* Toy_createNameStringLength(Toy_Bucket** bucketHandle, const char* cname, unsigned int length, Toy_ValueType varType, bool constant) {
//name strings can't be broken up
if (sizeof(Toy_String) + length + 1 > (*bucketHandle)->capacity) {
fprintf(stderr, TOY_CC_ERROR "ERROR: Can't partition enough space for a name string, requested %d length (%d total) but buckets have a capacity of %d\n" TOY_CC_RESET, (int)length, (int)(sizeof(Toy_String) + length + 1), (int)((*bucketHandle)->capacity));
exit(-1);
}

if (varType == TOY_VALUE_NULL) {
fprintf(stderr, TOY_CC_ERROR "ERROR: Can't declare a name string with type 'null'\n" TOY_CC_RESET);
exit(-1);
}
assert(varType != TOY_VALUE_NULL && "Can't declare a name string with variable type 'null'");

Toy_String* ret = (Toy_String*)Toy_partitionBucket(bucketHandle, sizeof(Toy_String) + length + 1);

Expand All @@ -118,21 +105,15 @@ Toy_String* Toy_createNameStringLength(Toy_Bucket** bucketHandle, const char* cn
}

Toy_String* Toy_copyString(Toy_String* str) {
if (str->info.refCount == 0) {
fprintf(stderr, TOY_CC_ERROR "ERROR: Can't copy a string with refcount of zero\n" TOY_CC_RESET);
exit(-1);
}
assert(str->info.refCount != 0 && "Can't copy a string with refcount of zero");
incrementRefCount(str);
return str;
}

Toy_String* Toy_deepCopyString(Toy_Bucket** bucketHandle, Toy_String* str) {
if (str->info.refCount == 0) {
fprintf(stderr, TOY_CC_ERROR "ERROR: Can't deep copy a string with refcount of zero\n" TOY_CC_RESET);
exit(-1);
}
assert(str->info.refCount != 0 && "Can't deep copy a string with refcount of zero");

//handle deep copies of strings that are too long for the bucket capacity NOTE: slow, could replace this at some point
//handle deep copies of strings that are too long for the bucket capacity
if (sizeof(Toy_String) + str->info.length + 1 > (*bucketHandle)->capacity) {
char* buffer = Toy_getStringRawBuffer(str);
Toy_String* result = Toy_createStringLength(bucketHandle, buffer, str->info.length); //handles the fragmenting
Expand Down Expand Up @@ -163,15 +144,8 @@ Toy_String* Toy_deepCopyString(Toy_Bucket** bucketHandle, Toy_String* str) {
}

Toy_String* Toy_concatStrings(Toy_Bucket** bucketHandle, Toy_String* left, Toy_String* right) {
if (left->info.type == TOY_STRING_NAME || right->info.type == TOY_STRING_NAME) {
fprintf(stderr, TOY_CC_ERROR "ERROR: Can't concatenate a name string\n" TOY_CC_RESET);
exit(-1);
}

if (left->info.refCount == 0 || right->info.refCount == 0) {
fprintf(stderr, TOY_CC_ERROR "ERROR: Can't concatenate a string with refcount of zero\n" TOY_CC_RESET);
exit(-1);
}
assert(left->info.refCount != 0 && right->info.refCount != 0 && "Can't concatenate a string with a refcount of zero");
assert(left->info.type != TOY_STRING_NAME && right->info.type != TOY_STRING_NAME && "Can't concatenate a name string");

Toy_String* ret = (Toy_String*)Toy_partitionBucket(bucketHandle, sizeof(Toy_String));

Expand All @@ -189,7 +163,8 @@ Toy_String* Toy_concatStrings(Toy_Bucket** bucketHandle, Toy_String* left, Toy_S
}

void Toy_freeString(Toy_String* str) {
decrementRefCount(str); //TODO: tool for checking the bucket is empty, and freeing it?
//memory is freed when the bucket is
decrementRefCount(str);
}

unsigned int Toy_getStringLength(Toy_String* str) {
Expand All @@ -201,37 +176,24 @@ unsigned int Toy_getStringRefCount(Toy_String* str) {
}

Toy_ValueType Toy_getNameStringVarType(Toy_String* str) {
if (str->info.type != TOY_STRING_NAME) {
fprintf(stderr, TOY_CC_ERROR "ERROR: Can't get the variable type of a non-name string\n" TOY_CC_RESET);
exit(-1);
}
assert(str->info.type == TOY_STRING_NAME && "Can't get the variable type of a non-name string");

return str->name.varType;
}

Toy_ValueType Toy_getNameStringVarConstant(Toy_String* str) {
if (str->info.type != TOY_STRING_NAME) {
fprintf(stderr, TOY_CC_ERROR "ERROR: Can't get the variable constness of a non-name string\n" TOY_CC_RESET);
exit(-1);
}
bool Toy_getNameStringVarConstant(Toy_String* str) {
assert(str->info.type == TOY_STRING_NAME && "Can't get the variable constness of a non-name string");

return str->name.varConstant;
}

char* Toy_getStringRawBuffer(Toy_String* str) {
if (str->info.type == TOY_STRING_NAME) {
fprintf(stderr, TOY_CC_ERROR "ERROR: Can't get raw string buffer of a name string\n" TOY_CC_RESET);
exit(-1);
}

if (str->info.refCount == 0) {
fprintf(stderr, TOY_CC_ERROR "ERROR: Can't get raw string buffer of a string with refcount of zero\n" TOY_CC_RESET);
exit(-1);
}
assert(str->info.type != TOY_STRING_NAME && "Can't get raw string buffer of a name string");
assert(str->info.refCount != 0 && "Can't get raw string buffer of a string with refcount of zero");

//BUGFIX: Make sure it's aligned, and there's space for the null
unsigned int len = (str->info.length + 3) & ~3;
if (len == str->info.length) { //nulls aren't counted
if (len == str->info.length) { //nulls aren't counted in a string's length
len += 4;
}

Expand Down Expand Up @@ -323,11 +285,7 @@ int Toy_compareStrings(Toy_String* left, Toy_String* right) {
}

if (left->info.type == TOY_STRING_NAME || right->info.type == TOY_STRING_NAME) {
if (left->info.type != right->info.type) {
fprintf(stderr, TOY_CC_ERROR "ERROR: Can't compare a name string to a non-name string\n" TOY_CC_RESET);
exit(-1);
}

assert (left->info.type == right->info.type && "Can't compare a name string to a non-name string");
return strncmp(left->name.data, right->name.data, left->info.length);
}

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2 changes: 1 addition & 1 deletion source/toy_string.h
Original file line number Diff line number Diff line change
Expand Up @@ -63,7 +63,7 @@ TOY_API void Toy_freeString(Toy_String* str);
TOY_API unsigned int Toy_getStringLength(Toy_String* str);
TOY_API unsigned int Toy_getStringRefCount(Toy_String* str);
TOY_API Toy_ValueType Toy_getNameStringVarType(Toy_String* str);
TOY_API Toy_ValueType Toy_getNameStringVarConstant(Toy_String* str);
TOY_API bool Toy_getNameStringVarConstant(Toy_String* str);

TOY_API char* Toy_getStringRawBuffer(Toy_String* str); //allocates the buffer on the heap, needs to be freed

Expand Down

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