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language: objective-c # force osx machines | ||
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os: | ||
- osx | ||
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env: | ||
global: | ||
- secure: Q4UfP54tnvoioOnoQElnkUQMd4qQ/2dLLkhnSz35MiwUrraxqrixdh22EWsTmcqD8ntjPI4tt3P9N6On9+qn8D+qYpt+zX5otikfgvXdKCxGJj+q1Nv0rWq6b0P5QGo61vXFV1cH4EOONBDyAq0IbmtjtEISBhQaefFdzaAAk/Y= | ||
- secure: J/M1/WIRgP4GssMr9HS9k7Wr9XUqlo0S+olIVWvr8eY8jxxVbx+ONZbkkjKey2BvC1BRVtRXpbBe+YcPLYe7V1jG5mmm3Lc1B/x5WC54q4KKfoV53m+ARAtaHFYrJY2h4O+GLaysQoCwCG/tAt0GhJmgJgy9IojH4ojJjDOGHCE= | ||
before_install: | ||
- date -u | ||
- uname -a | ||
- export BUILDTAG=`git describe --abbrev=0 --tags` | ||
- env | sort | grep -v ZIPPASSWORD | grep -v GITHUB_TOKEN | ||
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install: | ||
- if [ "${TRAVIS_OS_NAME}" = "linux" ]; then echo "Should only be on OSX"; exit 1; fi | ||
- ./CI/travis.osx.install.deps.sh # it appears TRAVIS_OS_NAME is unset often, assume we're OSX if not linux | ||
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script: | ||
- ./build.remotetech2.sh | ||
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# Custom deploy | ||
after_success: | ||
- ./CI/github.build.deploy.sh |
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#!/bin/bash | ||
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# These should be set by Travis | ||
#TRAVIS_BUILD_NUMBER=1 | ||
#TRAVIS_BRANCH=master | ||
#TRAVIS_REPO_SLUG="RemoteTechnologiesGroup/RemoteTech" | ||
#TRAVIS_COMMIT=master | ||
#GITHUB_TOKEN="Personal access token from https://github.com/settings/applications" | ||
#TRAVIS_PULL_REQUEST=false | ||
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VERSION="build-${TRAVIS_BRANCH}-${TRAVIS_BUILD_NUMBER}" | ||
FILENAME=$(echo "${VERSION}.zip" | tr '/' '_') # else it will fail on branches like chore/travis | ||
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python_parse_json() { | ||
# python errors are surpressed for when the key doesn't exist | ||
cat | python -c 'import sys,json;obj=json.load(sys.stdin);print obj[sys.argv[1]];' $1 2>/dev/null | ||
} | ||
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if [ -z "$GITHUB_TOKEN" ] || [ -z "$TRAVIS_REPO_SLUG" ] \ | ||
|| [ -z "$TRAVIS_BUILD_NUMBER" ] || [ -z "$TRAVIS_BRANCH" ] \ | ||
|| [ -z "$TRAVIS_COMMIT" ] | ||
then | ||
echo "GITHUB_TOKEN, TRAVIS_REPO_SLUG, TRAVIS_BUILD_NUMBER and TRAVIS_COMMIT must be set in order to deploy"; | ||
echo "Skipping deploy for now"; | ||
exit 0; # prevent build failing if unset | ||
fi | ||
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if [ "$TRAVIS_PULL_REQUEST" != "false" ] | ||
then | ||
echo "This is a pull request build, it doesn't need to be released." | ||
exit 0; # prevent build fail | ||
fi | ||
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if [[ "$TRAVIS_BRANCH" == build* ]] | ||
then | ||
echo "We're already on a 'build branch' (or tag), don't need to deploy again"; | ||
exit 0; | ||
fi | ||
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echo "Build ${TRAVIS_BUILD_NUMBER} from branch ${TRAVIS_BRANCH} in ${TRAVIS_REPO_SLUG}" > GameData/build.txt | ||
echo "Built from commit ${TRAVIS_COMMIT} with tag ${BUILDTAG}" >> GameData/build.txt | ||
echo "Creating ${FILENAME}" | ||
zip -r "${FILENAME}" GameData/ | ||
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echo "Attempting to create tag ${VERSION} on ${TRAVIS_REPO_SLUG}" | ||
API_JSON=$(printf '{"tag_name": "%s","target_commitish": "%s","name": "%s","body": "Automated pre-release of branch %s build %s","draft": false,"prerelease": true}' \ | ||
$VERSION $TRAVIS_COMMIT $VERSION $TRAVIS_BRANCH $TRAVIS_BUILD_NUMBER) | ||
ADDRESS=$(printf 'https://api.github.com/repos/%s/releases?access_token=%s' $TRAVIS_REPO_SLUG $GITHUB_TOKEN) | ||
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REPLY=$(curl --data "$API_JSON" "$ADDRESS"); | ||
UPLOAD_ID=$(echo $REPLY | python_parse_json "id") | ||
ERRORS=$(echo $REPLY | python_parse_json "errors"); | ||
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if [ -n "$ERRORS" ] || [ -z "$REPLY" ] || [ -z "$UPLOAD_ID" ] | ||
then | ||
echo "ERROR: An error occured while setting the tag"; | ||
echo $REPLY; | ||
exit 1; | ||
fi | ||
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UPLOAD_URL="https://uploads.github.com/repos/${TRAVIS_REPO_SLUG}/releases/${UPLOAD_ID}/assets" | ||
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echo "Uploading ${FILENAME} to GitHub repo ${UPLOAD_ID} (tag ${VERSION} on ${TRAVIS_REPO_SLUG})" | ||
REPLY=$(curl -H "Authorization: token ${GITHUB_TOKEN}" \ | ||
-H "Accept: application/vnd.github.manifold-preview" \ | ||
-H "Content-Type: application/zip" \ | ||
--data-binary @${FILENAME} \ | ||
"${UPLOAD_URL}?name=${FILENAME}") | ||
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ERRORS=$(echo $REPLY | python_parse_json "errors") | ||
ASSET_ID=$(echo $REPLY | python_parse_json "id" ) | ||
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if [ -n "$ERRORS" ] || [ -z "$REPLY" ] || [ -z "$ASSET_ID" ] | ||
then | ||
echo "ERROR: An error occured while uploading the file to GitHub"; | ||
echo $REPLY; | ||
exit 1; | ||
fi | ||
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echo "Uploaded ${FILENAME} to ${TRAVIS_REPO_SLUG} as asset id ${ASSET_ID}" |
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#!/bin/bash | ||
set -ev | ||
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MONO_VERSION="3.4.0" | ||
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echo "Installing Mono ${MONO_VERSION}" | ||
wget "http://download.mono-project.com/archive/${MONO_VERSION}/macos-10-x86/MonoFramework-MDK-${MONO_VERSION}.macos10.xamarin.x86.pkg" | ||
sudo installer -pkg "MonoFramework-MDK-${MONO_VERSION}.macos10.xamarin.x86.pkg" -target / |
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{ | ||
"NAME": "RemoteTech", | ||
"URL": "https://raw.githubusercontent.com/RemoteTechnologiesGroup/RemoteTech/master/GameData/RemoteTech2/RemoteTech.version", | ||
"DOWNLOAD": "https://github.com/RemoteTechnologiesGroup/RemoteTech/releases/latest", | ||
"_comment": "Use old-style format to keep compatibility with KSP-AVC Utility 0.3.", | ||
"VERSION": { | ||
"MAJOR": 1, | ||
"MINOR": 3, | ||
"PATCH": 3 | ||
}, | ||
"KSP_VERSION": { | ||
"MAJOR": 0, | ||
"MINOR": 23, | ||
"PATCH": 5 | ||
} | ||
} |
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#!/bin/bash | ||
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SRCDIR=src/RemoteTech2 | ||
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if [ ! -f "$SRCDIR/Assembly-CSharp-firstpass.dll" ] \ | ||
|| [ ! -f "$SRCDIR/Assembly-CSharp.dll" ] \ | ||
|| [ ! -f "$SRCDIR/UnityEngine.dll" ]; | ||
then | ||
if [ "$TRAVIS_SECURE_ENV_VARS" = "false" ]; then | ||
# this should only happen for pull requests | ||
echo "Unable to build as the env vars have not been set. Can't decrypt the zip." | ||
exit 0; # can't decide if this should error | ||
fi | ||
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if [[ ! -f dlls.zip ]]; then | ||
echo "Need to get dependency .dll's" | ||
wget -O dlls.zip "https://www.dropbox.com/s/kyv25p3qn166nzp/dlls.zip?dl=1" | ||
fi | ||
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if [ -z "$ZIPPASSWORD" ]; then | ||
if [ "$TRAVIS" = "true" ]; then | ||
echo "Password not set, on travis and DLL's missing, can't build"; | ||
exit 1; | ||
else | ||
echo "Password required to decrypt the zip"; | ||
unzip dlls.zip -d src/RemoteTech2/ # this will prompt for a password | ||
fi | ||
else | ||
unzip -P "$ZIPPASSWORD" dlls.zip -d src/RemoteTech2/ | ||
fi | ||
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rm -f dlls.zip | ||
fi | ||
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cd src/RemoteTech2 && xbuild | ||
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