Releases: Smithsonian/dpo-voyager
Releases · Smithsonian/dpo-voyager
Bug Fix Release
Changelog:
New Features:
Bug fixes:
- Popup windows tied to component bounds instead of window. Styles updated appropriately. (#329)
- CC button is hidden when there is no caption file available
- AR touch plane now scales appropriately with very small object
- Annotation views now support rotation and translation
- View transitions tuned to distance traveled
Misc
- Minimum Node engine requirement increased to 16.20.2
Bug Fix Release
Changelog:
Bug fixes:
- Fixed regression introduced in v0.46.0 #321 that caused drag/drop functionality to be disabled.
Bug Fix Release
Changelog:
New Features:
- Italian langauge support (@kgschoueri)
Bug fixes:
- Linked properties disabled in Story UI to avoid confusion (@sdumetz) (#314)
- URL attributes appropriately processed when changed on scene reload (@sdumetz)
- Docker build permissions issues fixed (@jbylsma)(#310)
Misc:
- Optimized annotation rendering (@sdumetz)
Feature Release: Overlay Maps (Preview)
Changelog:
New Features:
- Overlay maps can now be created and edited in Story through the 'Overlay' task
- Currently only available in expert mode ("mode=expert")
- Maps are per-derivative and saved as JPGs with the scene package
- This is a first pass and preview of this functionality, any ideas or comments appreciated at: #298
Bug fixes:
- Discrete inputs added back to Story color pickers. #303
- Inputs now support any valid HTML color representation (@sdumetz)
- Bug fixed that caused attributes other than camera position/orientation to be saved when capturing annotation views while editing a tour
- Disabled focus scrolling for annotations to address #300
- This will be replaced with a more compliant accessible solution in a future release
- HTML tag styling support added to Tour lead text field
- Color pickers in Story menus now float to avoid clipping #308
Misc:
- Three.js updated to v168 (@sdumetz)
- Dependency updates to address vulnerabilities
- Fixed tsconfig being ignored when building server
Bug Fix Release
Changelog:
Bug fixes:
- Updated for type change when query param parsing (#297)
- Focus rings now correctly track with annotations when changing orientation
- Fixed error thrown when leaving audio task
- Fix for bad update state when an audio element is invalid
- Fix for measure and grid label not scaling on unit change
- Color picker reverted to custom implementation for accessibility and consistency across platforms (#257) (@sdumetz)
Bug Fix Release
Changelog:
Bug fixes:
- Fix for accessibility bug where annotations were being focused without user input.
Feature Release
Changelog:
New Features:
- Annotations now fully accessible via keyboard controls and will be announced by a screen reader on opening.
- Help screen fully accessible via keyboard and screen reader.
- Copyright is now settable via the Collection panel in Story and will persist through saves. (@sdumetz)
- Integrated support for ktx2 (basisu) and meshopt decoders. (@sdumetz)
Bug fixes:
- Fixed bug that was overwriting overlay maps when working with multi-model scenes.
- Fixed property regressions that caused #293 & #294.
- Addressed #290 by updating the scene bounds whenever a model's visibility changes.
- Fixed #287 by handling mouse release on a splitter with no previous mouse down.
Misc:
Bug Fix Release
Changelog:
Bug fixes:
- Fix for regression that broke scenes made prior to language support
Bug Fix Release
Changelog:
Bug fixes:
- Story and Explorer components can now be successfully loaded in the same DOM
- Slider inputs now render consistently (#276)
- Improved language support (@sdumetz)
- DEFAULT_LANGUAGE define consistently used instead of sometimes defaulting to English
- All Story tasks pull language directly from the LanguageManager
- Improved enforcement of active language priority on scene load
- getElement() null reference bug fix (#279)
- Intro panel no longer spawns with language change and defaults to an empty string instead of "undefined"
- Fix for error when non-default language audio played first
Bug Fix Release
Changelog:
Bug fixes:
- Set image max-width to 100% and image height to auto in article styles (@sdumetz)
- Fix for manual slider input fields (#273)
- If field is classified as percent, manual inputs now represent a more intuitive whole-number percent
- Fix for custom floor heights not saving to scene file (#272)
- "Read More" link in extended overlay annotations has been fixed
- Fixed - Dropdown (Options) widgets were not displaying correct selection after re-rendering. (#277)