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Release So Doom 5.10.0
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SoDOOManiac committed Aug 24, 2022
1 parent c97b9b0 commit 468a0b1
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1 change: 0 additions & 1 deletion README.md
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Expand Up @@ -172,7 +172,6 @@ So Doom 5.10.0 has been released on Aug 24, 2022.

* "Smart Totals" setting subtracting the extra spawned/respawned/resurrected monsters and their kills from the automap level stats has been implemented, requested by Heck Yeah at Doomworld forums.


#### Changes pulled from Crispy Doom

**New features and improvements**
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5 changes: 0 additions & 5 deletions src/doom/p_pspr.c
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Expand Up @@ -1040,11 +1040,6 @@ void P_MovePsprites (player_t* player)
}

}
else
{
psp->sx2 = psp->sx;
psp->sy2 = psp->sy;
}

// [crispy] squat down weapon sprite a bit after hitting the ground
if (player->psp_dy_max)
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4 changes: 2 additions & 2 deletions src/i_video.c
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Expand Up @@ -1551,7 +1551,7 @@ void I_GetScreenDimensions (void)
// [crispy] widescreen rendering makes no sense without aspect ratio correction
if (crispy->widescreen && aspect_ratio_correct)
{
switch(crispy->widescreen)
/* switch(crispy->widescreen) // [So Doom] will be used later with aspect_ratio+hud_type combinations
{
case RATIO_16_10:
w = 16;
Expand All @@ -1567,7 +1567,7 @@ void I_GetScreenDimensions (void)
break;
default:
break;
}
}*/

SCREENWIDTH = w * ah / h;
// [crispy] make sure SCREENWIDTH is an integer multiple of 4 ...
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