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updated CMakeLists.txt
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faressc committed May 5, 2023
1 parent 5c14a5c commit f23944a
Showing 1 changed file with 1 addition and 13 deletions.
14 changes: 1 addition & 13 deletions CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -1,8 +1,3 @@
# Example Audio Plugin CMakeLists.txt

# To get started on a new plugin, copy this entire folder (containing this file and C++ sources) to
# a convenient location, and then start making modifications.

# The first line of any CMake project should be a call to `cmake_minimum_required`, which checks
# that the installed CMake will be able to understand the following CMakeLists, and ensures that
# CMake's behaviour is compatible with the named version. This is a standard CMake command, so more
Expand All @@ -22,7 +17,7 @@ endif ()
# `project()` command. `project()` sets up some helpful variables that describe source/binary
# directories, and the current project version. This is a standard CMake command.

project(Scyclone VERSION 0.0.1)
project(Scyclone VERSION 0.0.3)
set (TARGET_NAME ${PROJECT_NAME})

if(APPLE)
Expand All @@ -34,13 +29,6 @@ endif()
#static linking runtime library in Windows (for onnxruntime)
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")

# If you've installed JUCE somehow (via a package manager, or directly using the CMake install
# target), you'll need to tell this project that it depends on the installed copy of JUCE. If you've
# included JUCE directly in your source tree (perhaps as a submodule), you'll need to tell CMake to
# include that subdirectory as part of the build.

# find_package(JUCE CONFIG REQUIRED) # If you've installed JUCE to your system
# or
add_subdirectory(modules/JUCE) # If you've put JUCE in a subdirectory called JUCE

# If you are building a VST2 or AAX plugin, CMake needs to be told where to find these SDKs on your
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