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Bump Magick.NET-Q8-AnyCPU from 13.10.0 to 14.1.0 #1118

Bump Magick.NET-Q8-AnyCPU from 13.10.0 to 14.1.0

Bump Magick.NET-Q8-AnyCPU from 13.10.0 to 14.1.0 #1118

Triggered via pull request November 12, 2024 02:12
Status Failure
Total duration 4m 21s
Artifacts 2

publish_pr.yml

on: pull_request
Matrix: build_gui
Matrix: publish_cli
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70 errors and 12 warnings
publish_cli (ubuntu-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L95
Argument 1: cannot convert from 'ImageMagick.MagickColor' to 'byte[]'
publish_cli (ubuntu-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L95
Argument 2: cannot convert from 'int' to 'uint'
publish_cli (ubuntu-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L95
Argument 3: cannot convert from 'int' to 'uint'
publish_cli (ubuntu-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L143
Argument 1: cannot convert from 'int' to 'uint'
publish_cli (ubuntu-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L143
Argument 2: cannot convert from 'int' to 'uint'
publish_cli (ubuntu-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L180
Cannot implicitly convert type 'long' to 'int'. An explicit conversion exists (are you missing a cast?)
publish_cli (ubuntu-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L209
Argument 1: cannot convert from 'ImageMagick.MagickColor' to 'byte[]'
publish_cli (ubuntu-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L209
Argument 2: cannot convert from 'int' to 'uint'
publish_cli (ubuntu-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L209
Argument 3: cannot convert from 'int' to 'uint'
publish_cli (ubuntu-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L266
Cannot implicitly convert type 'uint' to 'int'
publish_cli (macOS-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L95
Argument 1: cannot convert from 'ImageMagick.MagickColor' to 'byte[]'
publish_cli (macOS-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L95
Argument 2: cannot convert from 'int' to 'uint'
publish_cli (macOS-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L95
Argument 3: cannot convert from 'int' to 'uint'
publish_cli (macOS-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L143
Argument 1: cannot convert from 'int' to 'uint'
publish_cli (macOS-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L143
Argument 2: cannot convert from 'int' to 'uint'
publish_cli (macOS-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L180
Cannot implicitly convert type 'long' to 'int'. An explicit conversion exists (are you missing a cast?)
publish_cli (macOS-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L209
Argument 1: cannot convert from 'ImageMagick.MagickColor' to 'byte[]'
publish_cli (macOS-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L209
Argument 2: cannot convert from 'int' to 'uint'
publish_cli (macOS-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L209
Argument 3: cannot convert from 'int' to 'uint'
publish_cli (macOS-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L266
Cannot implicitly convert type 'uint' to 'int'
publish_cli (windows-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L95
Argument 1: cannot convert from 'ImageMagick.MagickColor' to 'byte[]'
publish_cli (windows-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L95
Argument 2: cannot convert from 'int' to 'uint'
publish_cli (windows-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L95
Argument 3: cannot convert from 'int' to 'uint'
publish_cli (windows-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L143
Argument 1: cannot convert from 'int' to 'uint'
publish_cli (windows-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L143
Argument 2: cannot convert from 'int' to 'uint'
publish_cli (windows-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L180
Cannot implicitly convert type 'long' to 'int'. An explicit conversion exists (are you missing a cast?)
publish_cli (windows-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L209
Argument 1: cannot convert from 'ImageMagick.MagickColor' to 'byte[]'
publish_cli (windows-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L209
Argument 2: cannot convert from 'int' to 'uint'
publish_cli (windows-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L209
Argument 3: cannot convert from 'int' to 'uint'
publish_cli (windows-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L266
Cannot implicitly convert type 'uint' to 'int'
build_gui (windows-latest, Debug, false, false): UndertaleModLib/Util/TextureWorker.cs#L95
Argument 1: cannot convert from 'ImageMagick.MagickColor' to 'byte[]'
build_gui (windows-latest, Debug, false, false): UndertaleModLib/Util/TextureWorker.cs#L95
Argument 2: cannot convert from 'int' to 'uint'
build_gui (windows-latest, Debug, false, false): UndertaleModLib/Util/TextureWorker.cs#L95
Argument 3: cannot convert from 'int' to 'uint'
build_gui (windows-latest, Debug, false, false): UndertaleModLib/Util/TextureWorker.cs#L143
Argument 1: cannot convert from 'int' to 'uint'
build_gui (windows-latest, Debug, false, false): UndertaleModLib/Util/TextureWorker.cs#L143
Argument 2: cannot convert from 'int' to 'uint'
build_gui (windows-latest, Debug, false, false): UndertaleModLib/Util/TextureWorker.cs#L180
Cannot implicitly convert type 'long' to 'int'. An explicit conversion exists (are you missing a cast?)
build_gui (windows-latest, Debug, false, false): UndertaleModLib/Util/TextureWorker.cs#L209
Argument 1: cannot convert from 'ImageMagick.MagickColor' to 'byte[]'
build_gui (windows-latest, Debug, false, false): UndertaleModLib/Util/TextureWorker.cs#L209
Argument 2: cannot convert from 'int' to 'uint'
build_gui (windows-latest, Debug, false, false): UndertaleModLib/Util/TextureWorker.cs#L209
Argument 3: cannot convert from 'int' to 'uint'
build_gui (windows-latest, Debug, false, false): UndertaleModLib/Util/TextureWorker.cs#L266
Cannot implicitly convert type 'uint' to 'int'
build_gui (windows-latest, Debug, false, false): UndertaleModLib/Util/TextureWorker.cs#L95
Argument 1: cannot convert from 'ImageMagick.MagickColor' to 'byte[]'
build_gui (windows-latest, Debug, false, false): UndertaleModLib/Util/TextureWorker.cs#L95
Argument 2: cannot convert from 'int' to 'uint'
build_gui (windows-latest, Debug, false, false): UndertaleModLib/Util/TextureWorker.cs#L95
Argument 3: cannot convert from 'int' to 'uint'
build_gui (windows-latest, Debug, false, false): UndertaleModLib/Util/TextureWorker.cs#L143
Argument 1: cannot convert from 'int' to 'uint'
build_gui (windows-latest, Debug, false, false): UndertaleModLib/Util/TextureWorker.cs#L143
Argument 2: cannot convert from 'int' to 'uint'
build_gui (windows-latest, Debug, false, false): UndertaleModLib/Util/TextureWorker.cs#L180
Cannot implicitly convert type 'long' to 'int'. An explicit conversion exists (are you missing a cast?)
build_gui (windows-latest, Debug, false, false): UndertaleModLib/Util/TextureWorker.cs#L209
Argument 1: cannot convert from 'ImageMagick.MagickColor' to 'byte[]'
build_gui (windows-latest, Debug, false, false): UndertaleModLib/Util/TextureWorker.cs#L209
Argument 2: cannot convert from 'int' to 'uint'
build_gui (windows-latest, Debug, false, false): UndertaleModLib/Util/TextureWorker.cs#L209
Argument 3: cannot convert from 'int' to 'uint'
build_gui (windows-latest, Debug, false, false): UndertaleModLib/Util/TextureWorker.cs#L266
Cannot implicitly convert type 'uint' to 'int'
build_gui (windows-latest, Debug, false, true): UndertaleModLib/Util/TextureWorker.cs#L95
Argument 1: cannot convert from 'ImageMagick.MagickColor' to 'byte[]'
build_gui (windows-latest, Debug, false, true): UndertaleModLib/Util/TextureWorker.cs#L95
Argument 2: cannot convert from 'int' to 'uint'
build_gui (windows-latest, Debug, false, true): UndertaleModLib/Util/TextureWorker.cs#L95
Argument 3: cannot convert from 'int' to 'uint'
build_gui (windows-latest, Debug, false, true): UndertaleModLib/Util/TextureWorker.cs#L143
Argument 1: cannot convert from 'int' to 'uint'
build_gui (windows-latest, Debug, false, true): UndertaleModLib/Util/TextureWorker.cs#L143
Argument 2: cannot convert from 'int' to 'uint'
build_gui (windows-latest, Debug, false, true): UndertaleModLib/Util/TextureWorker.cs#L180
Cannot implicitly convert type 'long' to 'int'. An explicit conversion exists (are you missing a cast?)
build_gui (windows-latest, Debug, false, true): UndertaleModLib/Util/TextureWorker.cs#L209
Argument 1: cannot convert from 'ImageMagick.MagickColor' to 'byte[]'
build_gui (windows-latest, Debug, false, true): UndertaleModLib/Util/TextureWorker.cs#L209
Argument 2: cannot convert from 'int' to 'uint'
build_gui (windows-latest, Debug, false, true): UndertaleModLib/Util/TextureWorker.cs#L209
Argument 3: cannot convert from 'int' to 'uint'
build_gui (windows-latest, Debug, false, true): UndertaleModLib/Util/TextureWorker.cs#L266
Cannot implicitly convert type 'uint' to 'int'
build_gui (windows-latest, Debug, false, true): UndertaleModLib/Util/TextureWorker.cs#L95
Argument 1: cannot convert from 'ImageMagick.MagickColor' to 'byte[]'
build_gui (windows-latest, Debug, false, true): UndertaleModLib/Util/TextureWorker.cs#L95
Argument 2: cannot convert from 'int' to 'uint'
build_gui (windows-latest, Debug, false, true): UndertaleModLib/Util/TextureWorker.cs#L95
Argument 3: cannot convert from 'int' to 'uint'
build_gui (windows-latest, Debug, false, true): UndertaleModLib/Util/TextureWorker.cs#L143
Argument 1: cannot convert from 'int' to 'uint'
build_gui (windows-latest, Debug, false, true): UndertaleModLib/Util/TextureWorker.cs#L143
Argument 2: cannot convert from 'int' to 'uint'
build_gui (windows-latest, Debug, false, true): UndertaleModLib/Util/TextureWorker.cs#L180
Cannot implicitly convert type 'long' to 'int'. An explicit conversion exists (are you missing a cast?)
build_gui (windows-latest, Debug, false, true): UndertaleModLib/Util/TextureWorker.cs#L209
Argument 1: cannot convert from 'ImageMagick.MagickColor' to 'byte[]'
build_gui (windows-latest, Debug, false, true): UndertaleModLib/Util/TextureWorker.cs#L209
Argument 2: cannot convert from 'int' to 'uint'
build_gui (windows-latest, Debug, false, true): UndertaleModLib/Util/TextureWorker.cs#L209
Argument 3: cannot convert from 'int' to 'uint'
build_gui (windows-latest, Debug, false, true): UndertaleModLib/Util/TextureWorker.cs#L266
Cannot implicitly convert type 'uint' to 'int'
publish_cli (ubuntu-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L80
'MagickImage.Clone(int, int, uint, uint)' is obsolete: 'This property will be removed in the next major release, use CloneArea instead.'
publish_cli (ubuntu-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L80
'MagickImage.Clone(int, int, uint, uint)' is obsolete: 'This property will be removed in the next major release, use CloneArea instead.'
publish_cli (macOS-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L80
'MagickImage.Clone(int, int, uint, uint)' is obsolete: 'This property will be removed in the next major release, use CloneArea instead.'
publish_cli (macOS-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L80
'MagickImage.Clone(int, int, uint, uint)' is obsolete: 'This property will be removed in the next major release, use CloneArea instead.'
publish_cli (windows-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L80
'MagickImage.Clone(int, int, uint, uint)' is obsolete: 'This property will be removed in the next major release, use CloneArea instead.'
publish_cli (windows-latest, Debug, false): UndertaleModLib/Util/TextureWorker.cs#L80
'MagickImage.Clone(int, int, uint, uint)' is obsolete: 'This property will be removed in the next major release, use CloneArea instead.'
build_gui (windows-latest, Debug, false, false): UndertaleModLib/Util/TextureWorker.cs#L80
'MagickImage.Clone(int, int, uint, uint)' is obsolete: 'This property will be removed in the next major release, use CloneArea instead.'
build_gui (windows-latest, Debug, false, false): UndertaleModLib/Util/TextureWorker.cs#L80
'MagickImage.Clone(int, int, uint, uint)' is obsolete: 'This property will be removed in the next major release, use CloneArea instead.'
build_gui (windows-latest, Debug, false, false): UndertaleModLib/Util/TextureWorker.cs#L80
'MagickImage.Clone(int, int, uint, uint)' is obsolete: 'This property will be removed in the next major release, use CloneArea instead.'
build_gui (windows-latest, Debug, false, true): UndertaleModLib/Util/TextureWorker.cs#L80
'MagickImage.Clone(int, int, uint, uint)' is obsolete: 'This property will be removed in the next major release, use CloneArea instead.'
build_gui (windows-latest, Debug, false, true): UndertaleModLib/Util/TextureWorker.cs#L80
'MagickImage.Clone(int, int, uint, uint)' is obsolete: 'This property will be removed in the next major release, use CloneArea instead.'
build_gui (windows-latest, Debug, false, true): UndertaleModLib/Util/TextureWorker.cs#L80
'MagickImage.Clone(int, int, uint, uint)' is obsolete: 'This property will be removed in the next major release, use CloneArea instead.'

Artifacts

Produced during runtime
Name Size
GUI-windows-latest-isBundled-false-isSingleFile-false
99.9 KB
GUI-windows-latest-isBundled-false-isSingleFile-true
99.9 KB