Skip to content
This repository has been archived by the owner on Nov 30, 2020. It is now read-only.

Support v1 monitors on MacOS with Metal #382

Open
wants to merge 1 commit into
base: v1
Choose a base branch
from

Conversation

MayaViolet
Copy link

Fix for #180
Issue was closed due to monitors being fixed on Metal in v2, but until v2 is declared stable it's useful to have working monitors in v1.

Summary:

  • Modified monitor compute shaders & controllers to support variable threadgroup size
  • Reduced monitor threadgroup size on Metal to stay under threadgroup size limit
  • Changed monitor target shader level & compatibility check to 4.5 since systems that support compute but not full 5.0 still support the monitors' shaders

 - Modified monitor compute shaders & controllers to support variable threadgroup size
 - Reduced monitor threadgroup size on Metal to stay under threadgroup size limit
 - Changed monitor target shader level & compatibility check to 4.5 since systems that support compute but not full 5.0 can still run monitors
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant