Version 3.16.0 Release Candidate 2
Pre-release
Pre-release
View Interim Change Log
Built using HEMTT (recommended) and pboProject (fall-back).
Requires CBA version 3.16.0 or later and Arma 3 version 2.14 or later.
Change Log Summary
ADDED:
- Field Manual (#9320)
- Medical GUI - Add keybind to show player's patient information display (#9464)
- Medical GUI - Peek Medical Info on Hit (#9467)
- Trenches - Terrain Trenching (#9148)
FIXED
- Arsenal - Always show muzzle velocity even if not configured for AB (#9457)
- Interact Menu - Fix Zeus cursor menu closing (#9466)
- Medical Treatment - Change
isAwake
check for grave digging to only apply toCAManBase
(#9451) - Medical Treatment - Don't allow conscious patients to be buried (#9448)
- Medical Treatment - Fix grave digging (#9455)
- Zeus - Fix
bis_fnc_activateAddons
error inmoduleCurator
(#9459)
IMPROVED:
- Arsenal - Add stats for reloadable launchers and belt linking (#9470)
- Captives - Allow disarming and blindfolding of captives in vehicles (#9463)
- Compat SOG - Add barrel swap for MGs and belt linking for drum magazines (#9439)
- Compat SOG - Add Explosives support to 1.3 mines (#9450)
- Laser - Add individual Laser Code Digit Control (#9434)
- Medical - Increase pain from bullet-inflicted bruises (#9438)
- Medical AI - Add setting to replace gear for AI (#9458)
- Medical GUI - Add outline to selected body part in Medical Menu (#9471)
- Medical GUI - Change default body color to improve contrast (#9476)
- Medical GUI - Display qualitative bleed rate in injury list (#9469)
- Medical GUI - Reformat Injury list to clarify global vs. limb-specific information (#9468)
- Medical Treatment - Add Grave Digging to Body Bags (#9442)
- Medical Treatment - Add Graves event and setting for markers (#9441)
- Medical Treatment - Add new grave model (#9444)
- Tagging - Add new colors to sprays and new tag and tweak stringtables (#9443)
TRANSLATIONS:
See Release Candidate 1 for other changes since last stable release.