Releases: angryzor/sonic-frontiers-devtools
Releases · angryzor/sonic-frontiers-devtools
v0.1.63
v0.1.62
v0.1.61
- Fixed various issues and bugs causing corrupt files and crashes in the new
rip
-based file export. - Fixed a bug where alt tabbing with multi-viewport mode disabled in windowed mode would reset ImGui.
Sonic Forces / Sonic Frontiers
- Fixed accidentally trying to export REF v2-1.00 instead of v1.
- Re-enabled multi viewport mode.
- Re-enabled resource reloading.
Sonic Forces
- Fixed accidentally trying to export gedit v3 instead of v2.
Shadow Generations
- Ported
RenderManager
inspector.
v0.1.60
v0.1.59
- Added toggles for position and rotation inheritance in
GOCTransform
inspector.
Shadow Generations
- Ported
Update configuration
panel in object inspection mode. - Moving an object now enables
GOCTransform
'sPRE_ANIM
update flag.
This makes it possible to move static objects that turnGOCTransform
updates off
because they don't expect to be moving.
v0.1.58
v0.1.57
v0.1.56
v0.1.56
- Integrated DevTools with
rip
. - Fixed a bug where selecting parented objects didn't work properly in the level editor.
Sonic Forces / Sonic Frontiers
- ASM editor: You can now assign a blend node to a state.
- ASM editor: Fixed a bug where assigning clips to states would not set the state to be a clip state.
- Added RFL HedgeSet template export. Thanks to Ashrindy for this contribution!