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Promote the pygamer
BSP to Tier 1 status
#766
Conversation
…s were changed to pascal case and fields changed to snake case.
Thanks @kyp44! I'll keep this PR on standby for now, I want to make a new |
Closes #513. |
Promote pygamer to Tier 1
[Follow-up of the conversation here]:
I think that would be great. We should strive to provide the latest and greatest for T1 boards. I think the |
Here are all the dependencies with major version status:
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Thanks for writeup. I would suggest to work on updating the dependencies here (Could rename the PR to something along the lines of "Promote pygamer to Tier 1 status"). About your questions:
Some additional thoughts
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Copy, I'll work on the updates just in this branch and rename the PR. I'll focus on the core library dependencies first, but it also shouldn't be a big deal to update the example dependencies too, unless this is being worked elsewhere. I use the neopixels in my project, and they are generally problematic. Evidently they are driven with just a single pin that requires precise timing. The driver allows for various timing options. They actually seemed to work best with the old Regarding the SPI implementation in general though, I have not experienced any issues or glitches with the display whatsoever. I can look into DMA to test with the display, but the display driver consumes a |
pygamer
BSP cratepygamer
BSP to Tier 1 status
* Removes some unnecessary features and dependencies. * Corrects a minor typo in the `pwm_tcc0.rs` example that caused a compilation error.
* micromath: 0.5.1 -> 2.1 * smart-leds: 0.3 -> 0.4 * lis3dh: 0.1.0 -> 0.4.3 * cortex-m-rtic 1.0 -> rtic 2.1.1
* Adds all examples to Cargo.toml per best practice.
* Removes the TODO comments in `Cargo.toml` related to the display/graphics dependency upgrades.
Summary
Updates PAC references for the
pygamer
BSP, which was necessary due to #576.Checklist
CHANGELOG.md
for the BSP or HAL updated#[allow]
certain lints where reasonable, but ideally justify those with a short comment.