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Units Page #279
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Units Page #279
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So, maybe it's fine working functionality, but those 2 points are just additional launch blockers for new lobby for players if this gets merged. |
What do you suggest because we are in dire need of those services existing imo.
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Having units info in lobby is a nice to have. For creating well supported dumps of units information see beyond-all-reason/Beyond-All-Reason#3039 and https://discord.com/channels/549281623154229250/549282166543089674/1240060975751761920. Parsing lua code like it's done here, and not evaluating it under engine, will never be able to properly resolve properties like https://github.com/beyond-all-reason/Beyond-All-Reason/blob/55e3c659e614c502a7de1dee03b15f14f9bb96a6/units/corassistdrone.lua#L36 Unitpics are just hardcoded in https://github.com/beyond-all-reason/bar-live-services/tree/master/static/unitpics, I don't know how does maintenance of them look like and if they are up to date with https://www.beyondallreason.info/units/armada-bots and is semi manually managed.
What about replays needs to be integrated in lobby? Replays hosting is a separate web service.
Game Devs don't do any patch notes at all currently, there don't exist patch notes for game repo. Overall, this is great body of work, and it seems to be working, but... all the buts above... I really don't know what to do with this PR. |
Product Concerns
Technical Concerns
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Jump on Discord so we can coordinate our efforts @CollinsSpencer |
https://bar-rts.com/unitpics3d/${unitId}.png
List view:
Grid view:
* Hardcoded to 'en' for now