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Releases: daelsepara/sdl-skulls

Fix: Initial Screen Flicker

16 Aug 07:32
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v1.0.6

Update NecklaceOfSkulls.cpp

Fix: Wait for Input Event

15 Aug 16:39
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v1.0.5

Use WaitEvent, update version to 1.0.5

Bug fixes

01 Sep 01:38
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  • Fix memory leak of un-allocated SDL_Surface (s)
  • "Smarter" story text scroll arrows
  • Beta AppImage Bundle

Bug fixes

01 Jul 04:21
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  • Use textboxes with 80% opacity
  • Fix handling of Choice::Type::ITEMS
  • Use Critical IF/VR covers in Prologue and Section 1

Update current game engine from Coils of Hate engine

27 Jun 13:42
d2386be
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  • Refactored and updated engine code using development from Coils of Hate
  • WARNING Old save games will not work
  • Added background image
  • Removed splash images from Story Endings.

Minor updates

06 Jun 09:30
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  • added .deb package control file and sample .desktop file
  • fix display in game load/save screen when story ID is negative
  • raspberry pi (raspbian/debian) .deb package
  • added debian (i386) .deb package

Minor adjustments

04 Jun 09:17
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  • simplified controls on end screens
  • zoom in map screen
  • Ubuntu 20.04 (64bit) .deb package

Minor Fixes

03 Jun 10:00
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  • Fixes spacing in items/skills/files/choices list
  • Fix window titles

Custom Characters

01 Jun 10:16
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  • added functionality to play the game with a custom character, i.e. you choose the 4 skills
  • custom characters get the required item for the chosen skills, i.e. SWORD for SWORDPLAY, BLOWGUN for the TARGETING skill, MAGIC AMULET for CHARMS, and MAGIC WAND for SPELLS
  • Saved Games are now stored in user documents folder (Windows/Linux) and subfolder: /Saved Games/Necklace of Skulls

Updated Windows Installers and Portables

30 May 06:32
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  • 32 & 64 bit Windows versions
  • Portable .zip files for 32 & 64 bit.