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Fix performance regression in legacy GL r_units code #790

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merged 1 commit into from
Jan 4, 2025

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While consolidating the render state and such, I tossed out a bit of texture/environment tracking that ended up causing a regression in performance when using the legacy GL render path. This restores the active_tex/active_env tracking in RenderCurrentUnits for legacy GL while leaving the Sokol path untouched.

@dashodanger dashodanger added bugfix and removed bugfix labels Jan 4, 2025
@dashodanger dashodanger merged commit 4addbdc into master Jan 4, 2025
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@dashodanger dashodanger deleted the gl-unit-regression-fix branch January 4, 2025 01:34
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