Vita Release 1
Pre-releaseInitial Vita release. Probably buggy.
Installation
- Install VPK.
- Extract
data.zip
to root of memory card (ux0:
). - Copy any supported IWADs (see below) you have to
ux0:/data/chocolate/iwads/
.
Launcher controls
- LTrigger/RTrigger: select tab
- Up/Down: select option
- Left/Right: adjust option
- Cross: activate option
- Start: save settings and launch the game you have selected in the
Game
tab - Circle: save settings and exit launcher / cancel selection when in file select dialog
Controls for a particular game can be viewed and changed in the Buttons
and Input
tabs.
Supported games / IWADs
To play a game from this list, copy the corresponding IWAD(s) to ux0:/data/chocolate/iwads/
.
Game | IWAD file(s) |
---|---|
Shareware Doom * | doom1.wad |
Doom / Ultimate Doom | doom.wad |
Doom II | doom2.wad |
Final Doom: TNT Evilution | tnt.wad |
Final Doom: The Plutonia Experiment | plutonia.wad |
Shareware Heretic * | heretic1.wad |
Heretic / Shadow of the Serpent Riders | heretic.wad |
Hexen | hexen.wad |
Strife | strife1.wad , optionally voices.wad |
* included in data.zip
for this release
Loading PWADs (and other custom game files)
Put all custom files for a given game into ux0:/data/chocolate/pwads/<gamedir>
, where <gamedir>
is doom
for all Doom games, heretic
for Heretic and Shareware Heretic, hexen
for Hexen and strife
for Strife, then use the Custom
tab in the launcher to select any custom content you want.
Recording demos
When Record demo
is set to On
, the demo is saved to ux0:/data/chocolate/tmp/mydemo.lmp
.
If the game closes without producing a crash dump, a file named ux0:/data/chocolate/i_error.log
should be generated, which contains error messages.
See the Chocolate Doom wiki and the issues list for more information.