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Releases: founderio/chaoscrystal

0.5.1.2 for 1.7.2 and 1.7.10

09 Sep 19:56
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  • Fixed wrong TileEntity IDs
  • Fixed Repairs not registering

0.5.1.1 for 1.7.2 and 1.7.10

09 Sep 20:08
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  • Fixed ClassNotFoundException on Servers

0.5.1 for 1.7.2 and 1.7.10

09 Sep 20:13
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  • Updated to Forge 1.7.2-10.12.2.1147
  • Known to work with 1.7.10
  • Added Lifeless Blocks & Shards
  • Improved Particle Render Time
  • Fixed another Null Item Crash
  • Fixed potential crash with a Stack Size of 0
  • Fixed Handling of Blocks & Items (esp. Blocks without items)
  • Added Debug Mode for Crystal Classes
  • Nerfed Entity Item Degradation by the Chaos Crystal
  • More Blocks with aspects
  • Reworked Creator to Infuser
    • Can infuse any block that has a degradation recipe
    • Will not create blocks out of nothing but required lifeless blocks/shards
  • Added Gui Config
  • Removed Crystal Beach Biome (was not spawning anyways)
  • Added Growing Crystal to Worldgen
  • Fixed Crystal block rendering (More like ice now)
  • Crystal blocks now crack and break on hard collision or when a neighboring crystal is mined out
    • respects Feather Falling and Silk Touch (both reduce the chance of breaking, but do not eliminate it)
  • Added Crystal Shards (+ Glowing version)
  • Added Clear Crystals
  • Json based Loading of degradation recipes [not loadable, yet]
  • Removed Crafting/Smelting Recipe based degradation
  • Restructured Aspect System Internals
  • Cleaned Up Network Code
  • Added Aspect Editor GUI [for future use]

0.5.0.1 for 1.7.2

09 Sep 20:31
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  • Fixed crashes when particles spawned on dedicated servers
  • Fixed possible crash when looking at certain blocks with the crystal glasses
  • Fixed aspect filter foci being ignored

0.5 for 1.7.2

09 Sep 20:34
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  • Compatible with 1.7.2