Releases: founderio/chaoscrystal
Releases · founderio/chaoscrystal
0.5.1.2 for 1.7.2 and 1.7.10
0.5.1.1 for 1.7.2 and 1.7.10
- Fixed ClassNotFoundException on Servers
0.5.1 for 1.7.2 and 1.7.10
- Updated to Forge 1.7.2-10.12.2.1147
- Known to work with 1.7.10
- Added Lifeless Blocks & Shards
- Improved Particle Render Time
- Fixed another Null Item Crash
- Fixed potential crash with a Stack Size of 0
- Fixed Handling of Blocks & Items (esp. Blocks without items)
- Added Debug Mode for Crystal Classes
- Nerfed Entity Item Degradation by the Chaos Crystal
- More Blocks with aspects
- Reworked Creator to Infuser
- Can infuse any block that has a degradation recipe
- Will not create blocks out of nothing but required lifeless blocks/shards
- Added Gui Config
- Removed Crystal Beach Biome (was not spawning anyways)
- Added Growing Crystal to Worldgen
- Fixed Crystal block rendering (More like ice now)
- Crystal blocks now crack and break on hard collision or when a neighboring crystal is mined out
- respects Feather Falling and Silk Touch (both reduce the chance of breaking, but do not eliminate it)
- Added Crystal Shards (+ Glowing version)
- Added Clear Crystals
- Json based Loading of degradation recipes [not loadable, yet]
- Removed Crafting/Smelting Recipe based degradation
- Restructured Aspect System Internals
- Cleaned Up Network Code
- Added Aspect Editor GUI [for future use]
0.5.0.1 for 1.7.2
- Fixed crashes when particles spawned on dedicated servers
- Fixed possible crash when looking at certain blocks with the crystal glasses
- Fixed aspect filter foci being ignored
0.5 for 1.7.2
- Compatible with 1.7.2