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Create release artifacts #3

Create release artifacts

Create release artifacts #3

name: "Create release artifacts"
on:
push:
tags:
- v[0-9]*
jobs:
windows:
runs-on: windows-2022
strategy:
matrix:
bits: [32, 64]
include:
- bits: 32
arch: x86
platform: Win32
- bits: 64
arch: x86_x64
platform: x64
fail-fast: false
steps:
- name: Get version from tag
shell: bash
run: | # Turn "vX.Y.Z" into "X.Y.Z"
VERSION="${{ github.ref_name }}"
echo "version=${VERSION#v}" >> $GITHUB_ENV
- uses: actions/checkout@v3
- name: Install deps
run: .github/scripts/get_win_deps.ps1
- uses: actions/cache@v3
id: cache
with:
path: |
zbuild
pngbuild
key: ${{ matrix.arch }}-${{ hashFiles('zlib/**', 'libpng/**') }}
- name: Build zlib
run: | # BUILD_SHARED_LIBS causes the output DLL to be correctly called `zlib1.dll`
cmake -S zlib -B zbuild -A ${{ matrix.platform }} -Wno-dev -DCMAKE_INSTALL_PREFIX=install_dir -DBUILD_SHARED_LIBS=ON
cmake --build zbuild --config Release -j
if: steps.cache.outputs.cache-hit != 'true'
- name: Install zlib
run: |
cmake --install zbuild
- name: Build libpng
shell: bash
run: |
cmake -S libpng -B pngbuild -A ${{ matrix.platform }} -Wno-dev -DCMAKE_INSTALL_PREFIX=install_dir -DPNG_SHARED=ON -DPNG_STATIC=OFF -DPNG_TESTS=OFF -DPNG_BUILD_ZLIB=ON -DZLIB_INCLUDE_DIR="$PWD"/install_dir/include -DZLIB_LIBRARY="$PWD"/install_dir/lib/zlib.lib
cmake --build pngbuild --config Release -j
if: steps.cache.outputs.cache-hit != 'true'
- name: Install libpng
run: |
cmake --install pngbuild
- name: Build Windows binaries
shell: bash
run: |
cmake -S . -B build -A ${{ matrix.platform }} -DCMAKE_INSTALL_PREFIX=install_dir -DCMAKE_BUILD_TYPE=Release -DZLIB_LIBRARY="$PWD"/install_dir/lib/zlib.lib -DZLIB_INCLUDE_DIR="$PWD"/install_dir/include -DPNG_LIBRARY="$PWD"/install_dir/lib/libpng16.lib -DPNG_INCLUDE_DIR="$PWD"/install_dir/include
cmake --build build --config Release -j --verbose
cmake --install build --verbose --prefix install_dir --strip
- name: Package binaries
run: |
Compress-Archive -LiteralPath @("install_dir/bin/rgbasm.exe", "install_dir/bin/rgblink.exe", "install_dir/bin/rgbfix.exe", "install_dir/bin/rgbgfx.exe", "install_dir/bin/zlib1.dll", "install_dir/bin/libpng16.dll") "rgbds-${{ env.version }}-win${{ matrix.bits }}.zip"
- name: Upload Windows binaries
uses: actions/upload-artifact@v3
with:
name: win${{ matrix.bits }}
path: rgbds-${{ env.version }}-win${{ matrix.bits }}.zip
macos:
runs-on: macos-12
steps:
- name: Get version from tag
shell: bash
run: | # Turn "refs/tags/vX.Y.Z" into "X.Y.Z"
VERSION="${{ github.ref_name }}"
echo "version=${VERSION#v}" >> $GITHUB_ENV
- uses: actions/checkout@v3
- name: Install deps
shell: bash
run: |
./.github/scripts/install_deps.sh macos-latest
# We force linking libpng statically; the other libs are provided by macOS itself
- name: Build binaries
run: |
export PATH="/usr/local/opt/bison/bin:$PATH"
make -j CXXFLAGS="-O3 -flto -DNDEBUG -mmacosx-version-min=10.9 -I include/hacks" PKG_CONFIG="pkg-config --static" PNGLDLIBS="$(pkg-config --static --libs-only-L libpng | cut -c 3-)/libpng.a $(pkg-config --static --libs-only-l libpng | sed s/-lpng[0-9]*//g)" Q=
- name: Package binaries
run: |
zip --junk-paths rgbds-${{ env.version }}-macos-x86_64.zip rgb{asm,link,fix,gfx} man/* .github/scripts/install.sh
- name: Upload macOS binaries
uses: actions/upload-artifact@v3
with:
name: macos
path: rgbds-${{ env.version }}-macos-x86-64.zip
linux:
runs-on: ubuntu-20.04 # Oldest supported, for best glibc compatibility.
steps:
- name: Get version from tag
shell: bash
run: | # Turn "refs/tags/vX.Y.Z" into "X.Y.Z"
VERSION="${{ github.ref_name }}"
echo "version=${VERSION#v}" >> $GITHUB_ENV
- uses: actions/checkout@v3
- name: Install deps
shell: bash
run: |
./.github/scripts/install_deps.sh ubuntu-20.04
- name: Build binaries
run: |
make -j WARNFLAGS="-Wall -Wextra -pedantic -static" PKG_CONFIG="pkg-config --static" Q=
- name: Package binaries
run: |
tar caf rgbds-${{ env.version }}-linux-x86_64.tar.xz --transform='s#.*/##' rgb{asm,link,fix,gfx} man/* .github/scripts/install.sh
- name: Upload Linux binaries
uses: actions/upload-artifact@v3
with:
name: linux
path: rgbds-${{ env.version }}-linux-x86_64.tar.xz
release:
runs-on: ubuntu-latest
needs: [windows, macos, linux]
steps:
- name: Get version from tag
shell: bash
run: | # Turn "refs/tags/vX.Y.Z" into "X.Y.Z"
VERSION="${{ github.ref_name }}"
echo "version=${VERSION#v}" >> $GITHUB_ENV
- uses: actions/checkout@v3
- name: Package sources
run: |
make dist Q=
ls
- uses: actions/download-artifact@v3
- name: Release
uses: softprops/action-gh-release@v1
with:
body: |
Please ensure that the four packages below work properly.
Once that's done, replace this text with the changelog, un-draft the release, and update the `release` branch.
By the way, if you forgot to update `include/version.hpp`, RGBASM's version test is gonna fail in the tag's regression testing! (Use `git push --delete origin <tag>` to delete it)
draft: true # Don't publish the release quite yet...
prerelease: ${{ contains(github.ref, '-rc') }}
files: |
win32/rgbds-${{ env.version }}-win32.zip
win64/rgbds-${{ env.version }}-win64.zip
macos/rgbds-${{ env.version }}-macos-x86_64.zip
linux/rgbds-${{ env.version }}-linux-x86_64.tar.xz
rgbds-${{ env.version }}.tar.gz
fail_on_unmatched_files: true
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}