Merry Christmas everyone! 🎅 🎄
Tip
Starting with this release, we publish universal ("fat") binaries for macOS, so they'll support x86-64 and newer ARM (“Apple Silicon”) CPUs!
⚠️ Deprecated
- Treating multi-character strings as numbers (you can use a single 32-bit character mapping instead)
ldio
(useldh
instead)ld [c]
(useldh
instead)ldh [$xx]
(useldh [$FFxx]
instead)
We now document RGBDS's history of deprecated and removed/replaced features in rgbasm-old.5.
Added
- The contrib/view_palettes.sh script lets you render a GBC
.pal
file as an image - RGBASM
-s
outputs a "state file", listing the values of (non-label) symbols when finished assembling - RGBASM
-Wpurge
warns when purging exported symbols or labels - RGBASM
-Wunmatched-directive
warns whenPUSHC
,PUSHO
, orPUSHS
lacks aPOPC
,POPO
, orPOPS
- Symbols can have non-leading
$
characters (so an interpolatedprefix{numeric}
symbol works) - Symbols can have the same names as reserved keywords by prefixing them with a
#
CHARMAP
can map characters to sequences of multiple values, with values not limited to 8 bits- A string constant
.
(period) which expands to the current global label scope - A string constant
..
(two periods) which expands to the current fully-qualified local label scope (e.g.Global.local
) 0x
,0b
, and0o
prefixes for hex, binary, and octal numbers (in addition to$
,%
, and&
)LOAD FRAGMENT
(removed in 0.5.1 due to bugs; we're not totally certain that all bugs are fixed, testing is appreciated!)BITWIDTH(n)
returns the number of bits necessary to represent nTZCOUNT(n)
returns the count of trailing zero bits of nEXPORT DEF
defines and exports a numeric symbol in a single linePUSHC name
acts likePUSHC
followed bySETCHARMAP name
PUSHS ...
acts likePUSHS
followed bySECTION ...
PUSHO ...
acts likePUSHO
followed byOPT ...
ENDL
is explicitly optional, but with an opt-in-Wunterminated-load
warning about itcpl
can also be written ascpl a
- Allow a
no-
prefix to negate "meta" warnings (-Wno-all
,-Wno-extra
,-Wno-everything
) - Allow
-Wno-error=...
to override-Werror
(including for "meta" warnings) - RGBLINK supports e.g.
ROMX FLOATING
in linker scripts, which allows assigning a section to no particular bank (this is generally only useful with SDCC object files) - RGBLINK's
.sym
file now includes exported numeric constants (if this breaks your tools, please check the.sym
specification!) - RGBGFX
-i/--input-tileset
uses a given tileset instead of generating all the tiles itself - RGBGFX
-r 0
infers a valid width for the reversed image - RGBGFX
-X
or-Y
only mirror tiles horizontally or vertically (-X -Y
acts like-m
)
Changed
- Macro invocations can be at column 1, the very start of a line
**
exponent operator is right-associative (sop ** q ** r == p ** (q ** r)
)LOW(Label)
can be constant ifLabel
is aligned to 8 or more bits!expr
can be constant 0 ifexpr
has any non-zero bits- Error messages for undefined symbols mention if the symbol was previously purged
- Sections that grew too big are reported after the whole assembly file has been processed
- When RGBLINK encounters an unknown symbol, it lists the potential un-exported symbols by that name
- RGBLINK reports source locations for conflicts between object files
- Escape characters in section names in map files, and format empty sections more consistently too
- RGBGFX
-r
gives a detailed warning if-c
and-p
mismatch; improved several other error messages too LOW()
andHIGH()
have their own RPN operators in the object file (this should lead to nicer output fromrgbobj
)- Clarified a lot of documentation, including for fixed-point numbers, macros, and
DAA
- Explicitly document that
FMOD
behaves differently than%
- Increment object file revision number to 11
- Tests can be run with CTest if you use CMake
Fixed
Label & CONSTANT
was not actually doing the&
operation!- Some nonsensical uses of empty local labels (
Global.
) were ignored - Many bugs prevented SDCC object files from being processed correctly (special thanks to @RubenZwietering for helping with bugfixing and testing!)
- Crash when assembling a nonexistent file
- Crash when
INCLUDE
ing an unbounded-size file (e.g./dev/urandom
) - Crash when passing an object file with invalid patch offsets to RGBLINK
- Crash when specifying palette files within RGBGFX at-files
- Crash when reversing an image if the tilemap referred to nonexistent tiles
- Multiple bugs with parsing text palette files (GPL, HEX, and PSP)
- Reversing a 1bpp image had incorrect tile data
- Palette generation was suboptimal, potentially failing to fit within 8 palettes
- Palette generation was also inconsistent between platforms
- Tiles with too many colors were being detected incorrectly
- Maximum number of palettes wrapped around after 255
- Allow text palette files to have the maximum number of colors
- Allow tab character after backslash for line continuation
- Syntax errors at the beginning of a line do not abort assembly
-Wall
did not enable-Wcharmap-redef
-Wnested-comment
was undocumented- Building works on BSD systems
- Building works on systems with bison 3.8.0
Thanks to @Rangi42 and @ISSOtm , @JL2210 , @avivace , @sukus21 for the work done for this release.