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Fix face material lookup #62

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4 changes: 2 additions & 2 deletions io_scene_dae/export_dae.py
Original file line number Diff line number Diff line change
Expand Up @@ -571,8 +571,8 @@ def export_mesh(self, node, armature=None, skeyindex=-1, skel_source=None,
surface_indices[f.material_index] = []

try:
# TODO: Review, understand why it throws
mat = mesh.materials[f.material_index]
# Throws if the mesh has no materials, ignore it
mat = node.material_slots[f.material_index].material
except:
mat = None

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