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Project Doesn't Build With SwiftPM #326
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@arriolac I had a bunch of misc build errors I had to resolve. After resolving I tried building the project but got an issue with this library. I was able to replicate on a brand new project. |
hmm strange. x86_64 is a supported architecture. I will take a look |
I was able to add this library via SPM on the Are there other steps you can share so I can try to repro? I also double checked the architectures included in the |
I couldn't load your sample. However, I noticed the url you're using is I have pushed a sample app here. All I did was: |
Using the linked repo on another device I was able to replicate the same issue. So unlike the Carthage issue I had a while back, I don't think the issue is device based this time =P |
Have you included the Maps SDK (either via CocoaPods or Carthage) to your project? Note that the Maps SDK does not support SPM yet. |
Awkward, no I did not lol. Makes sense. In all fairness I thought it would've been automatically pulled in, which seemed to be the case with Carthage where google maps was a transitive dependency so I didn't add a separate line for that |
Maps SDK can definitely be packaged transitively. I choose not to go that route, but now thinking about it, that's probably a lower friction integration. |
@michael-mckenna I'm going to close this issue. Let's continue the discussion of packaging Maps SDK for iOS transitively in #329. Thanks for bringing this up, hopefully implementing #329 will ease some integration pains! |
Environment details
OS type and version: Xcode 12 Beta 4, MacOS Catalina
Library version and other environment information: 3.2.1
Steps to reproduce
Code example
No Code Required
Stack trace
The text was updated successfully, but these errors were encountered: