Storage Drawers 1.2.0
Several key parts of this mod were rewritten. It has gone through a beta period and should be relatively stable, but issues may still appear.
- NEW: Drawer inventories now support automatic item extraction (hoppers, pipes, etc).
- NEW: Applied Energistics 2 support (via storage bus).
- NEW: Lock upgrade for drawers (see note below).
- NEW: API to interact with drawers (still being finalized -- talk to me if you're interested in using it).
- NEW: Config entries to control item input/output and third party mod integration.
- CHANGE: Network traffic is improved. This is an ongoing area of improvement.
- CHANGE: 'Fast' rendering now renders blocks with full lighting detail.
- CHANGE: 'Fast' rendering is now the default rendering mode (existing mod users not affected).
- FIX: Double-click item entry now works when time is frozen.
- FIX: Cobblestone, stone, and sandstone added to ore dictionary blacklist.
- FIX: Adding AE2 quartz or fluix blocks to a compacting drawer
- FIX: ExU compressed dirt and cobblestone don't get replaced with higher-tier versions when reloading world.
- FIX: Status indicators no longer render on wrong slot.
- LANG: Added French (fr_FR) translation. Thanks Maxdallier.
- LANG: Updated Chinese Simplified (zh_CN) translation. Thanks ViKaleidoscope.
Lock upgrade: The lock upgrade will prevent the drawer's item association from being cleared even if its inventory count drops to 0. There's no visual indication when a drawer has a 0 inventory or if it has a lock upgrade applied (except for a WAILA tooltip). A lock upgrade can be removed by sneak-right-clicking the drawer with an empty hand. A future update will add more general upgrade management and change this behavior.