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Storage Drawers 1.2.0

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@jaquadro jaquadro released this 30 Nov 03:18

Several key parts of this mod were rewritten. It has gone through a beta period and should be relatively stable, but issues may still appear.

  • NEW: Drawer inventories now support automatic item extraction (hoppers, pipes, etc).
  • NEW: Applied Energistics 2 support (via storage bus).
  • NEW: Lock upgrade for drawers (see note below).
  • NEW: API to interact with drawers (still being finalized -- talk to me if you're interested in using it).
  • NEW: Config entries to control item input/output and third party mod integration.
  • CHANGE: Network traffic is improved. This is an ongoing area of improvement.
  • CHANGE: 'Fast' rendering now renders blocks with full lighting detail.
  • CHANGE: 'Fast' rendering is now the default rendering mode (existing mod users not affected).
  • FIX: Double-click item entry now works when time is frozen.
  • FIX: Cobblestone, stone, and sandstone added to ore dictionary blacklist.
  • FIX: Adding AE2 quartz or fluix blocks to a compacting drawer
  • FIX: ExU compressed dirt and cobblestone don't get replaced with higher-tier versions when reloading world.
  • FIX: Status indicators no longer render on wrong slot.
  • LANG: Added French (fr_FR) translation. Thanks Maxdallier.
  • LANG: Updated Chinese Simplified (zh_CN) translation. Thanks ViKaleidoscope.

Lock upgrade: The lock upgrade will prevent the drawer's item association from being cleared even if its inventory count drops to 0. There's no visual indication when a drawer has a 0 inventory or if it has a lock upgrade applied (except for a WAILA tooltip). A lock upgrade can be removed by sneak-right-clicking the drawer with an empty hand. A future update will add more general upgrade management and change this behavior.