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v2.6.4

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@github-actions github-actions released this 02 Nov 12:52
· 591 commits to master since this release

Changelog

  • 417f207 Release v2.6.4
  • d13faf6 Fix for legacy replaced campfires being extinguished
  • 00bf748 Food on replaced campfires now stays cooked
  • b3692ce Remove logging

Fix for legacy replaced campfires being extinguished

Campfires that were replaced before v2.6.0 were being extinguished when the player entered the cell, due to them not having the new "infinite" flag which prevents their fuel level from dropping below 1.0. This has been fixed. Any campfires you visited during v2.6.0-v2.6.3 will need to be re-lit

Food on replaced campfires now stays cooked

When a campfire is replaced and there were ingredients sitting on the grill, those ingredients will now be re-positioned to sit at the grill's height. This was an existing mechanic that had broken due to changes in campfire meshes.

Ingredients that can be grilled which are re-positioned this way will be set to a "cooked" state, and won't continue to burn. If you pick the ingredient up and place it back down, it will be able to burn again.

Finally, the "X has started to cook" no longer appears when you first enter a cell or when that ingredient has been placed by the CS.

v2.6.3..v2.6.4