Releases: jhaakma/ashfall
v2.6.13
v2.6.12
v2.6.11
v2.6.10
Changelog
v2.6.9
v2.6.8
Changelog
- 549ff98 Release v2.6.8
- 9f99cc3 Add functionality for node-specific activation of water meshes
- 602e94f Made chance to burn directly based on survival skill
- b6b0e82 Remove old cooking system files
To create usable water mesh where only the part of the mesh that is made of water is activate-able, place the water parts of the mesh into a node called "ASHFALL_WATER_CLEAN" or "ASHFALL_WATER_DIRTY" and register the object as a "partial" activator type using the interop.
v2.6.7
v2.6.6
v2.6.5
Changelog
- 6aa05de Release v2.6.5
- 4f03ed7 Add compatibility with TR frying pan
- 0d992d1 Add stoves to merchants and make dwemer stoves usable
Adds stoves to camping merchants. These are quite expensive and very heavy, but can be placed indoors, such as in a player home.
Additionally, the stoves found in Dwemer ruins are now dynamically replaced with usable ones.
v2.6.4
Changelog
- 417f207 Release v2.6.4
- d13faf6 Fix for legacy replaced campfires being extinguished
- 00bf748 Food on replaced campfires now stays cooked
- b3692ce Remove logging
Fix for legacy replaced campfires being extinguished
Campfires that were replaced before v2.6.0 were being extinguished when the player entered the cell, due to them not having the new "infinite" flag which prevents their fuel level from dropping below 1.0. This has been fixed. Any campfires you visited during v2.6.0-v2.6.3 will need to be re-lit
Food on replaced campfires now stays cooked
When a campfire is replaced and there were ingredients sitting on the grill, those ingredients will now be re-positioned to sit at the grill's height. This was an existing mechanic that had broken due to changes in campfire meshes.
Ingredients that can be grilled which are re-positioned this way will be set to a "cooked" state, and won't continue to burn. If you pick the ingredient up and place it back down, it will be able to burn again.
Finally, the "X has started to cook" no longer appears when you first enter a cell or when that ingredient has been placed by the CS.