This document will provide details regarding the web application simon, providing details on the application summary, details of files, terminology, as well as technical details regarding the development of the application.
simon can be cloned using both HTTPS and SSH via git commands.
To download and be able to make edits to the simon project you will need to install git here.
Navigate in your terminal/command-prompt to the folder in which you would like to store the application.
In your terminal/command-prompt type in git clone https://github.com/jkys/simon.git
and press enter
or return
to start downloading all the files into the select folder.
Navigate in your terminal/command-prompt to the folder in which you would like to store the application.
In your terminal/command-prompt type in git clone [email protected]:jkys/simon.git
and press enter
or return
to start downloading all the files into the select folder.
Simon is an old game created by Hasbro and this is an digital abstraction of that same game. It is entirely written in x64 Assembly and a fully working game with a high score tracker and music.
- Irvine 32 - For a general library to be able to implement more features using Assembly
- x64 Assembly
- Jonathan Keys - Initial work/maintenance
- Maya Bloom - Initial work
- Christopher Potter - Initial work
See also the list of contributors who participated in this project.
This project is licensed under the MIT License - see the LICENSE.md file for details
- Thank you for the wonderful developers at Irvine for the library to be able to use most of the feature of assembly which we would not have been able to implement ourselves.