A mod for Cities: Skylines that gives you more control over road and rail traffic in your city.
Steam Workshop •
Discord Chat •
User Guide •
Report a Bug
- Use Broken Node Detector to find and fix traffic despawning issues and a few other game bugs
- Other problems? See: Troubleshooting Guide
See Full Changelog for details of all releases.
- TM:PE v11 STABLE (fully tested releases)
- TM:PE v11 TEST (latest beta test releases)
- Download Binaries (for non-Steam users)
- Installation Guide (for all users)
Date format: dd/mm/yyyy
- [Meta] This update adds two new features, overhauls mod options code, and improves modding API.
- [New]
Disable Despawn
feature now has vehicle-type filters #1465 #1441 #1434 (Marconius6, lokpro, krzychu124) - [New] Timed Traffic Lights now available in Map and Scenario editors #1425 #959 (aubergine18)
- [Mod] API: Mods can now use TMPE.API.dll alone, without referencing TrafficManager.dll #1448 (kianzarrin)
- [Mod] API: TM:PE Harmony ID changed from
de.viathinksoft.tmpe
tome.tmpe
#1456 #897 (krzychu124) - [Mod] Update: UUI version 2.2.1 via NuGet #1442 (kianzarrin)
- [Fixed]
NullReferenceException
if version in global config is not set #1443 (krzychu124) - [Fixed] UI windows/overlays not consuming mouse events #1443 #934 #749 (somethingstarted, MacSergey, krzychu124)
- [Fixed] Missing textures in Scenario Editor #1451 #1450 #1449 (krzychu124, kianzarrin)
- [Fixed] Memory leak when closing Lane Arrows panels #1451 (krzychu124)
- [Fixed] Features missing if starting new game after using asset editor #1425 #1423 #1422 (NateNate60, aubergine18)
- [Fixed] Typo in notifier method name #1440 (aubergine18)
- [Updated] Use game-defined elevation keymapping to select under/over-ground views #1454 #1326 (krzychu124)
- [Updated] Add/update UI helpers for use in mod options #1431 #1430 #1424 #1419 (aubergine18)
- [Updated] Refactoring mod options #1464 #1455 #1435 #1432 #1422 #1411 #1416 #1356 #1279 #62 (aubergine18)
- [Updated] Replaced
Overlay Transparency
withOverlay Opacity
#1432 #1268 (aubergine18) - [Updated] Minimum GUI/Overlay opacity limited to 10% #1432 #1409 (KHY-afk, aubergine18)
- [Updated] Use
Prompt.Error
for error message display #1445 (aubergine18) - [Updated] Better handling of
KeyNotFound
exception when copying segments #1453 (kianzarrin) - [Updated] Improved mod option lifecycle for game/editors #1452 #1449 #1425 (aubergine18)
- [Updated] Extension for managed-type
vehicleId
toExtVehicleType
#1444 (aubergine18) - [Updated] Simplify Harmony patching for Reversible Tram AI #1457 (kianzarrin)
- [Updated] Un-invert
Options.disableDespawning
data byte #1465 #1463 (aubergine18, kianzarrin, krzychu124) - [Updated]
MayPublishSegmentChanges()
moved toTMPELifecycle
; API unaffected #1432 (aubergine18) - [Updated]
Buses may ignore lane arrows
enabled by default when starting new city #1455 (aubergine18) - [Updated] Missing translations show trimmed locale key in
TEST
builds too #1465 (krzychu124) - [Removed] Obsolete gamebridge stuff from build script #1436 (aubergine18)
- [Removed] "Apply AI changes right away" option; changes always applied immediately now #1432 (aubergine18, kvakvs)
- [Steam] TM:PE v11 TEST
- [Meta] Due to targeted malware, we are unable to provide support if you have mods by
Chaos
/Holy Water
/drok
, even if those mods are currently malware-free #1391 (TM:PE Team) - [Meta] Compatible with Cities: Skylines v1.14.0-f9 #1387 (krzychu124)
- [New] Overlays mod option to show default speed when overriding segment/lane speeds #1404 (aubergine18)
- [New] Added API for external mods to query TM:PE mod options #1378 #1376 (aubergine18)
- [Mod] Compatible:
Reversible Tram AI
full compatibility #1386 #1353 (sway2020) - [Mod] Compatible:
Supply Chain Coloring
workshop version only #1390 (aubergine18) - [Mod] Compatible:
Transfer Broker BETA
workshop version only #1390 (aubergine18) - [Mod] Incompatible:
TM:PE LABS
- discontinued (replaced by TM:PE TEST) #1390 (aubergine18) - [Mod] Incompatible:
Traffic Manager (Curated)
- unsupported clone #1390 (aubergine18) - [Mod] Incompatible:
TMPE:TrafficManager全部汉化
- unsupported clone #1390 (aubergine18) - [Fixed]
StackOverflowException
due toWhat's New
panel autolayout #1393 #1314 (krzychu124) - [Fixed] Skip searching for best emergency lane for non-car vehicles #1408 (krzychu124)
- [Updated] Speed Limits: Always use themed icons in segment/lane modes #1404 (aubergine18)
- [Updated] Extend Harmony patch manager to allow manual patches #1386 #1361 (sway2020)
- [Updated] Various code clean-up and micro optimisations #1413 #1407 #1406 #1401 #1400 #1399 #1398 #1397 #1396 (egi)
- [Updated] Remove duplicate button clean-up code in lifecycle #1375 (aubergine18)
- [Updated] Internal restructuring of mod options code #1403 #1369 #1370 #1371 #1373 #1374 (aubergine18)
- [Updated] Translations for mod options, speed limits, traffic lights #1415 (krzychu124, freddy0419, Natchanok Kulphiwet, MamylaPuce, ipd, 田七不甜 TianQiBuTian, TwotoolusFLY_LSh.st, Never2333, 문주원 sky162178, MenschLennart, Chamëleon, John Deehe, Skazov, AlexofCA, CrankyAnt, Иван Соколов)
- [Updated] Update assembly info metadata #1417 (krzychu124)
- [Steam] TM:PE v11 TEST
Our team is happy to support you if:
- You are using the latest version of TM:PE v11 STABLE or TM:PE v11 TEST
- You are using a properly purchased and latest version of Cities: Skylines
- You provide useful information when reporting a bug
We will not provide support if:
- You are using a pirated or old version of Cities: Skylines
- You are using an older version of the mod
- You are using any mod by Holy Water (due to malware targeted at our team)
TM:PE is only tested on and updated for the latest version of Cities: Skylines.
We welcome contributions from the community! See: Contributing Guide
MIT License (free, open source)