-
Notifications
You must be signed in to change notification settings - Fork 23
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
fix(face): Ensure fast hole-merging method preserves first vertex
I forgot that I use this first vertex to track the history of the geometry in other parts of the library. I'm also adding an acknowledgements section to the Readme as there are a lot of awesome MIT projects we used to build the library.
- Loading branch information
1 parent
6ece47f
commit bbd260c
Showing
7 changed files
with
4,206 additions
and
70 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -8,105 +8,143 @@ | |
|
||
# ladybug-geometry | ||
|
||
Ladybug geometry is a Python library that houses geometry objects used throughout the | ||
Ladybug Tools core libraries. | ||
Ladybug geometry is a Python library that houses geometry objects and geometry | ||
computations methods used throughout the Ladybug Tools core libraries. | ||
|
||
The library is designed to work with a wide range of Python environments and | ||
it returns consistent results between them (cPython 2 and 3, IronPython 2). | ||
|
||
## Installation | ||
|
||
`pip install -U ladybug-geometry` | ||
|
||
## [API Documentation](https://www.ladybug.tools/ladybug-geometry/docs/) | ||
|
||
## Local Development | ||
|
||
1. Clone this repo locally | ||
```console | ||
git clone [email protected]:ladybug-tools/ladybug-geometry.git | ||
|
||
# or | ||
|
||
git clone https://github.com/ladybug-tools/ladybug-geometry.git | ||
``` | ||
|
||
2. Install dependencies: | ||
```console | ||
cd ladybug-geometry | ||
pip install -r dev-requirements.txt | ||
pip install -r requirements.txt | ||
``` | ||
|
||
3. Run Tests: | ||
```console | ||
python -m pytests tests/ | ||
``` | ||
|
||
4. Generate Documentation: | ||
```console | ||
sphinx-apidoc -f -e -d 4 -o ./docs ./ladybug_geometry | ||
sphinx-build -b html ./docs ./docs/_build/docs | ||
``` | ||
|
||
## Currently Supported Capabilities of this Library | ||
|
||
- Vector Math (Dot, Cross, Angle, Normalize) | ||
- Perform Vector Math (Dot, Cross, Angle, Normalize) | ||
- Calculate Bounding Box for any Geometry (Min, Max, Center) | ||
- Compute Area + Perimeter of Planar Geometry | ||
- Subdivide Lines and Arcs | ||
- Compute Perimeter and Area of Planar Geometry | ||
- Check Concavity and Clockwise Ordering of 2D Geometry | ||
- Triangulate Planar Geometry | ||
- Compute Mesh Face Areas, Centroids, and Normals | ||
- Move Any Geometry | ||
- Rotate Any Geometry Around an Axis | ||
- Mirror (Reflect) Any Geometry Over a Plane | ||
- Scale Any Geometry from a Base Point | ||
- Is 2D Point Inside 2D Polygon | ||
- Compute Pole of Inaccessibility for any 2D Polygon | ||
- 2D Polygon Boolean Operations (Union, Intersection, Difference) | ||
- Intersect 2D Colinear Polygon Segments with one Another (for matching lengths) | ||
- Check if a 2D Point Inside 2D Polygon | ||
- Compute [Pole of Inaccessibility](https://en.wikipedia.org/wiki/Pole_of_inaccessibility) for any 2D Polygon | ||
- Perform 2D Polygon Boolean Operations (Union, Intersection, Difference) | ||
- Intersect Colinear 2D Polygon Segments with one Another (for matching lengths) | ||
- Join Line Segments into Polylines | ||
- 3D Face Plane and Normal Calculation from Vertices | ||
- 3D Face Intersection with a Ray or Line | ||
- Quad Mesh Grid Generation from a 3D Face | ||
- Sub-faces Based on Ratio with a Face (used for window generation) | ||
- Contours and Contour Fins from a Face (used to generate louvers, fins and overhangs) | ||
- Calculate 3D Face Plane and Normal from Vertices | ||
- Compute 3D Face Intersection with a Ray or Line | ||
- Generate a Quad Mesh Grid from a 3D Face | ||
- Generate Sub-faces Based on Ratio with a Face (used for window generation) | ||
- Generate Contours and Contour Fins from a Face (used to generate louvers, fins and overhangs) | ||
- Split 3D Coplanar Faces with one Another (for matching areas) | ||
- Solve Adjacencies by Matching Face Geometries | ||
- Join Faces into Polyfaces | ||
- Solve Adjacencies by Matching 3D Face Geometries | ||
- Join 3D Faces into 3D Polyfaces | ||
- Check if a 3D PolyFace is a Closed Solid | ||
- Ensure All Faces of a Solid PolyFace Point Outwards | ||
- Ensure All Faces of a Solid 3D PolyFace Point Outwards | ||
- Compute the Volume of a Closed 3D Polyface | ||
- Check if a Point is Inside a Closed 3D Polyface | ||
|
||
## Officially Unsupported Capabilities for which One Must Rely on CAD Interfaces | ||
|
||
- Conversion of Curved Surfaces to Planar Surfaces (including both single curvature and double curvature) | ||
- Conversion of Curved 3D Surfaces to Planar 3D Faces | ||
- Fancier Meshing (eg. gridded meshing that completely fills the base surface) | ||
- Solid Boolean Unions (this should not be needed for anything in Ladybug Tools) | ||
|
||
## Acknowledgements | ||
|
||
This library was built by combining capabilities of several different open-source | ||
(MIT Licensed) projects, establishing a set of standardized geometry objects that | ||
allowed them all to talk to one another, and adding several other capabilities | ||
with new code. We as a community owe a huge amount of thanks to the open projects | ||
that provided many of the starting capabilities of this package and we are indebted | ||
to the developers who made their work under an MIT license for the betterment of | ||
geometry computation everywhere. Where possible, you will find detailed lists of | ||
references in the docstrings of source code. A summary of the key packages that | ||
were used to build this library are as follows: | ||
|
||
- [euclid](https://pypi.org/project/euclid/) | ||
- [earcut](https://github.com/mapbox/earcut) and [earcut-python](https://github.com/joshuaskelly/earcut-python) | ||
- [polybooljs](https://github.com/velipso/polybooljs) and [pypolybool](https://github.com/KaivnD/pypolybool) | ||
- [polylabel](https://github.com/Twista/python-polylabel) | ||
- [pySTL](https://github.com/proverbialsunrise/pySTL) | ||
- A countless number of [StackOverflow](https://stackoverflow.com/) experts who answered various geometry questions | ||
- A countless number of [Wikipedia](https://www.wikipedia.org/) authors who described various geometry algorithms | ||
|
||
## Reasons for this Library | ||
|
||
We initially debated whether geometry computation should be placed largely on the CAD plugins or | ||
whether it should be included in the core. As we developed the core libraries out, it became clear | ||
that there are large advantages to having it in the core (ie. cross compatibility between | ||
the CAD plugins, ability to process more inputs from command line, and shear speed | ||
since the CAD libraries are made to address many more geometric use cases than are typically needed). | ||
So we have decided to include geometry computation as part of the Ladybug Tools core. | ||
We initially debated whether the burden of geometry computation should be placed largely | ||
on the CAD environments in which Ladybug Tools operates or whether it should be included | ||
in a dedicated core Python library like this one. | ||
|
||
As we developed the core libraries, it became clear that there are large advantages | ||
to having it in the core including: | ||
|
||
- Standardized compatibility of geometry between different CAD plugins (eg. Rhino, Revit) and simulation engines + file formats (eg. E+, Radiance, gbXML). | ||
- The ability to perform geometry operations from the CLI of the core libraries without the need for any CAD software. | ||
- Improved performance given that a dedicated library could be tailored to the geometric use cases of Ladybug Tools. | ||
- Reliability and maintain-ability in the face of changes to CAD environments and changing Python conventions. | ||
|
||
We looked into using other geometry computation libraries for the core including: | ||
The first and last items above proved to be particularly important and so the | ||
decision was made that the Ladybug Tools core libraries would have its own | ||
geometry library that was distinct from CAD plugins. | ||
|
||
Before committing to write our own library, we looked into using or tweaking other | ||
comprehensive open source geometry libraries for the core including: | ||
|
||
- [Rhino3dm](https://github.com/mcneel/rhino3dm) | ||
- [Blender API (bpy)](https://docs.blender.org/api/current/) | ||
- [Boost Geometry](https://www.boost.org/doc/libs/1_78_0/libs/geometry/doc/html/index.html) | ||
- [Topologic](https://topologic.app/Software/) | ||
|
||
However, Rhino3dm lacks basic types of computation that is needed in the core (like generating a | ||
grid of points from a surface). | ||
Furthermore, Blender library only works in Python3 and this would break our workflows for the | ||
Grasshopper and Dynamo plugins, where rely on IronPython. | ||
Topologic seems to have many things that we need but it appears that it has C dependencies, making | ||
it unusable from IronPython. Furthermore, its dual license may create some difficulties for certain | ||
use cases of Ladybug Tools. | ||
|
||
After considering it further, we realized that many of the calculations that we need can be done | ||
fairly easily as long as the geometry is planar. Since all of the geometry going to the engines (Radiance, E+) | ||
is eventually converted to a planar format anyway, we made the decision that the core libraries will support | ||
certain basic types of geometry computation for planar objects only. We planned to do this by taking the | ||
most relevant parts of existing open source geometry libraries, including [euclid](https://pypi.org/project/euclid/) | ||
and OpenStudio. Thus this repository was born! | ||
However, Rhino3dm lacks basic types of computation that would needed in the core (like generating | ||
a grid of points from a surface). The Blender library had many capabilities that we needed but | ||
it only works in Python3 and this could break certain CAD workflows that rely on IronPython. | ||
Boost Geometry (the geometry library used by the OpenStudio SDK) also had a lot of | ||
functionality but it clearly has C dependencies, making it unusable from IronPython. | ||
Lastly, Topologic also appeared to have C dependencies, though the more relevant issue was | ||
that its dual license could create challenges for certain use cases of Ladybug Tools. | ||
|
||
After considering the situation further, we realized that many of the capabilities that | ||
we needed could be achieved by building off the work of various open source MIT-licensed | ||
projects as long as we committed to using planar geometry. Since all of the geometry | ||
ultimately going to the engines (Radiance, E+) is planar format anyway, we made | ||
the decision that the core libraries will primarily support planar objects with | ||
very limited support for Arcs, Circles, Spheres, Cylinders and Cones. | ||
|
||
Thus this repository was born! | ||
|
||
## Local Development | ||
|
||
1. Clone this repo locally | ||
```console | ||
git clone [email protected]:ladybug-tools/ladybug-geometry.git | ||
|
||
# or | ||
|
||
git clone https://github.com/ladybug-tools/ladybug-geometry.git | ||
``` | ||
|
||
2. Install dependencies: | ||
```console | ||
cd ladybug-geometry | ||
pip install -r dev-requirements.txt | ||
pip install -r requirements.txt | ||
``` | ||
|
||
3. Run Tests: | ||
```console | ||
python -m pytests tests/ | ||
``` | ||
|
||
4. Generate Documentation: | ||
```console | ||
sphinx-apidoc -f -e -d 4 -o ./docs ./ladybug_geometry | ||
sphinx-build -b html ./docs ./docs/_build/docs | ||
``` |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.