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Laurent committed Sep 8, 2024
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9 changes: 7 additions & 2 deletions Packages/LightingTools.LightmapSwitcher/CHANGELOG.md
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Expand Up @@ -27,7 +27,12 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.

- Fix for terrain/multiple terrains

## [2019.4.2] - 2024-08-31
## [2019.4.3] - 2024-08-31

- Remove the need to manually store the lighting scenario data
- Fix lightmap indices storage and application at runtime
- Fix lightmap indices storage and application at runtime

## [2019.4.4] - 2024-09-08

- Fixed issue with null lighting scenario name
- Fixed issue when several gameobjects have the same name and same transform, they couldn't be matched by the script to assign lightmap scale offset.
2 changes: 1 addition & 1 deletion Packages/LightingTools.LightmapSwitcher/package.json
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@@ -1,7 +1,7 @@
{
"name": "com.laurenth.lightingtools-lightmapswitcher",
"displayName": "Lightmap Switcher",
"version": "2019.4.3",
"version": "2019.4.4",
"unity": "2019.4",
"description": "Allows you to switch pre-baked lighting at runtime.",
"dependencies": {
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