This repository has been archived by the owner on Dec 1, 2024. It is now read-only.
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Son équipe change après qu'il ait volé la carte de quelqu'un d'autre. Il est le premier à jouer et gagne donc le tour d'action de sa victime (si elle en a un). La victime obtient alors la carte du Voleur, et peut voler à son tour au tour suivant. Le Voleur ne peut voler que si la victime du vote (du village) n'est pas un membre du village gentil (qui gagne avec le village), sinon il sera apeuré et son tour sera sauté. Le Voleur en lui-même gagne avec le village.