Skip to content

D3D12 Alpha 3

Pre-release
Pre-release
Compare
Choose a tag to compare
@misyltoad misyltoad released this 02 Jul 15:44
· 18 commits to d3d12 since this release
  • Moved to hooking the syscall thunks ZwWaitForSingleObject and ZwWaitForMultipleObjects instead of IATHooks of WaitForMultipleObjects, etc. (Fixes tracing newer Denuvo titles such as Resident Evil 8)
  • Added support for IDXGIFactory7 (Fixes Dirt 5)
  • Made EnumAdapterByGpuPreference and EnumAdapterByLuid portable
  • Force disabled ray tracing (we cannot expose this right nowas it needs VAs in buffers)
  • Minor debugging fixes and debug work
  • Minor memory aliasing fixes (incomplete)

Older traces made with the d3d12 alpha branches will not be compatible due to breaking changes.