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Original file line number | Diff line number | Diff line change |
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const std = @import("std"); | ||
const builtin = @import("builtin"); | ||
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fn add_module(comptime module: []const u8, b: *std.build.Builder, target: std.zig.CrossTarget) !*std.build.Step { | ||
// Standard release options allow the person running `zig build` to select | ||
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. | ||
const mode = b.standardReleaseOptions(); | ||
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const all = b.step(module, "All " ++ module ++ " examples"); | ||
const dir = try std.fs.cwd().openDir( | ||
module, | ||
.{ .iterate = true }, | ||
); | ||
var iter = dir.iterate(); | ||
while (try iter.next()) |entry| { | ||
if (entry.kind != .File) continue; | ||
const extension_idx = std.mem.lastIndexOf(u8, entry.name, ".c") orelse continue; | ||
const name = entry.name[0..extension_idx]; | ||
const path = try std.fs.path.join(b.allocator, &.{ module, entry.name }); | ||
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// zig's mingw headers do not include pthread.h | ||
if (std.mem.eql(u8, "core_loading_thread", name) and target.getOsTag() == .windows) continue; | ||
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const exe = b.addExecutable(name, path); | ||
exe.setTarget(target); | ||
exe.setBuildMode(mode); | ||
exe.linkLibC(); | ||
exe.addObjectFile(switch (target.getOsTag()) { | ||
.windows => "../src/raylib.lib", | ||
.linux => "../src/libraylib.a", | ||
else => @panic("Unsupported OS"), | ||
}); | ||
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exe.addIncludeDir("../src"); | ||
exe.addIncludeDir("../src/external"); | ||
exe.addIncludeDir("../src/external/glfw/include"); | ||
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switch (exe.target.toTarget().os.tag) { | ||
.windows => { | ||
exe.linkSystemLibrary("winmm"); | ||
exe.linkSystemLibrary("gdi32"); | ||
exe.linkSystemLibrary("opengl32"); | ||
exe.addIncludeDir("external/glfw/deps/mingw"); | ||
}, | ||
.linux => { | ||
exe.linkSystemLibrary("GL"); | ||
exe.linkSystemLibrary("rt"); | ||
exe.linkSystemLibrary("dl"); | ||
exe.linkSystemLibrary("m"); | ||
exe.linkSystemLibrary("X11"); | ||
}, | ||
else => { | ||
@panic("Unsupported OS"); | ||
}, | ||
} | ||
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exe.setOutputDir(module); | ||
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var run = exe.run(); | ||
run.step.dependOn(&b.addInstallArtifact(exe).step); | ||
run.cwd = module; | ||
b.step(name, name).dependOn(&run.step); | ||
all.dependOn(&exe.step); | ||
} | ||
return all; | ||
} | ||
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pub fn build(b: *std.build.Builder) !void { | ||
// Standard target options allows the person running `zig build` to choose | ||
// what target to build for. Here we do not override the defaults, which | ||
// means any target is allowed, and the default is native. Other options | ||
// for restricting supported target set are available. | ||
const target = b.standardTargetOptions(.{}); | ||
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const all = b.getInstallStep(); | ||
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all.dependOn(try add_module("audio", b, target)); | ||
all.dependOn(try add_module("core", b, target)); | ||
all.dependOn(try add_module("models", b, target)); | ||
all.dependOn(try add_module("others", b, target)); | ||
all.dependOn(try add_module("physics", b, target)); | ||
all.dependOn(try add_module("shaders", b, target)); | ||
all.dependOn(try add_module("shapes", b, target)); | ||
all.dependOn(try add_module("text", b, target)); | ||
all.dependOn(try add_module("textures", b, target)); | ||
} |
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