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4.6.2

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@FortyTwoFortyTwo FortyTwoFortyTwo released this 23 Sep 10:45
· 28 commits to master since this release

Check the auto-build page for any possible latest version.

Changes since 4.3.0:

  • Tank:

    • With a rage cooldown of 5 seconds, tank gets to throw a rock that does brutal damage.
    • Updated backstab damage to be flat 500 DMG instead of by percentage of max health.
    • Force spawn any pending tanks if CP is about to be captured
    • Block red team able to capture CP while a tank is alive.
  • Hunter:

    • Removed the unused/not-precached sound when pouncing
    • He can no longer double jump after pouncing (he can still start pouncing after a double jump, though)
    • Fixed pounces not connecting when landing on top of survivors
  • Jockey:

    • Removed the unused/not-precached sound when pouncing
    • He can no longer connect to survivors by just jumping, he must be using the rage pounce to do so
    • Updated his description as it mentions he can't attack when on someone's head, while he in fact, can
    • Fixed pounces not connecting when landing on top of survivors
    • Added sm_szf_jockey_movement_victim and sm_szf_jockey_movement_attacker convars
  • Stalker

    • Increased stalker's backstab stun duration to 10 seconds
  • Charger

    • Remove inconsistent end-of-charge crit
  • Overhaul zombie viewmodels

  • Update zombie damage scale aimed to lower on low survivors

  • Halfed Zombie Spy's knife damage

  • Remove Zombie Spy's damage dealt on backstab

  • Allow weapon switching during stun under 2x slower switch speed

  • Can now callout uncommon weapon to show glow outline, but without chat announce

  • Remove cooldown on calling out another weapon

  • Callout in chat now only shown if it's not glowing

  • Player calling out weapon now shows glow to itself

  • Remove unused moralevalue in config

  • Allow Spy to disguise as anyone except Spy

  • Decrease Warrior's Spirit's health on kill to 25

  • Remove infected/Tank speed boost while on fire

  • Update infected models to fix crash related to l4d2 particles

  • Fix sm_szf_melee_ignores_teammates when using Disciplinary Action

  • Remove grace period boost