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Prepare v0.1.2 release (#16)
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parasyte authored Feb 16, 2020
1 parent da56f0e commit 7e1ac7f
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2 changes: 1 addition & 1 deletion Cargo.lock

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1 change: 1 addition & 0 deletions README.md
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# `cargo-n64`

[![Build Status](https://travis-ci.org/rust-console/cargo-n64.svg?branch=master)](https://travis-ci.org/rust-console/cargo-n64)
[![Crates.io](https://img.shields.io/crates/v/cargo-n64)](https://crates.io/crates/cargo-n64)
[![unsafe forbidden](https://img.shields.io/badge/unsafe-forbidden-success.svg)](https://github.com/rust-secure-code/safety-dance/)

A `cargo` subcommand to build Nintendo 64 ROMs in Rust! 🦀
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6 changes: 5 additions & 1 deletion cargo-n64/Cargo.toml
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[package]
name = "cargo-n64"
version = "0.1.1"
version = "0.1.2"
authors = ["Jay Oster <[email protected]>"]
repository = "https://github.com/rust-console/cargo-n64"
description = "Cargo subcommand to build Nintendo 64 ROMs"
Expand All @@ -21,3 +21,7 @@ goblin = { version = "0.2", default-features = false, features = ["std", "elf32"
itertools = "0.8"
serde = { version = "1.0", features = ["derive"] }
serde_json = "1.0"

[badges]
travis-ci = { repository = "rust-console/cargo-n64", branch = "master" }
maintenance = { status = "passively-maintained" }

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