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@Jaysmito101 Jaysmito101 released this 14 Oct 19:43
· 320 commits to master since this release

What can this do?

  • Tribute to all who starred or contributed to the project
  • Generte 3D Terrain Procedrally
  • An Highly abstracted API for OpenGL which can be reused by other projects
  • Foliage and custom model importer and renderer
  • Pack Projects into completely portable .terr3dpack files
  • A Texture Store Powered By PolyHaven
  • Export Terrain mesh as OBJ
  • Easy and Userfriendly UI
  • Autosave and backup projects
  • Caching system
  • Asset Management
  • You can write and test your own shaders
  • An Inbuilt IDE for shaders
  • Test under different lighting
  • A proper 3D viewer
  • Sea with waves amd custom color
  • Video Tutorials(Youtube)
  • A Node based as well as Layer based workflow
  • Save the project(custom .terr3d files)
  • Hieght map visualizer in node editor
  • Wireframe mode
  • Custom Lighiting
  • Customizable Geometry Shaders included in rendering pipeline
  • Skyboxes
  • Multithreded Mesh Generation
  • Lua scripting to add custom algotrithms
  • Export to heightmaps(both PNG and also custom format)
  • Custom Skyboxes
  • Completely usable 3D procedural modelling and texturing pipeline