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Sprint_Backlog_1
TEAM A
Scrumm Master : Sònia Batllori
4.1 As a graphic designer, I want a model of the main tower (Isengard), to have a tower to defend. [High Priority]
[issue 7] (https://github.com/eloipuertas/ES2016F/issues/7) Realistic model of the main tower (8h) @laizpablo
3.13 As a graphic designer, I want the model of a mercenary human with armor, to have characters who defend. [High priority]
[issue 41] (https://github.com/eloipuertas/ES2016F/issues/41) Model character Mercenary (16h) @laizpablo
3.7 As a graphic designer, I want the model of an orc archer, to have characters who defend. [High priority]
[issue 26] (https://github.com/eloipuertas/ES2016F/issues/26) Model character orc archer (16h) @sbatllpa9
3.19 As a graphic designer, I want the model of an elf, to have characters who attack. [High priority]
[issue 12] (https://github.com/eloipuertas/ES2016F/issues/12)Realistic model character elf (16h) @marccasillas
3.16 As a graphic designer, I want the model of a high ent (Treebeard), to have characters who attack. [High priority]
[issue 38] (https://github.com/eloipuertas/ES2016F/issues/38) Model character ent (16h) @aduenape7
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TEAM B
Scrumm Master : Artur Palasó
3.13. As a designer, I want a model of a trebuchet, so I want to have a static defense. [High priority]
issue 30 Basic model Trebuchet (Catapult) (8h) @leandroizr
issue 32 Model of a rock (Catapult) (1h) @leandroizr
3.14. As a designer, I want the texturization of the trebuchet, so I want an attractive design. [Medium priority]
issue 31 Texturization of the model Trebuchet (Catapult) (4h) @leandroizr
3.15. As a designer, I want an animation of the trebuchet, so I want it to be able to throw rocks. [Low priority]
issue 33 Basic animation of Trebuchet throwing a rock (3h) @leandroizr
0.3. As a designer, I want a set of textures, so I want to use the same textures that the others designers. [High priority]
issue 34 Define the textures for all characters (3h) @NataliaConesa
issue 35 Create all necessary textures (5h) @NataliaConesa
4.1. As a designer, I want a model of the main tower (Minas Tirith), so I want to have a tower to defend. [High priority]
issue 29 Basic model tower (Minas Tirith) (8h) @apalasce7
4.2. As a designer, I want the texturization of the main tower (Minas Tirith), so I want an attractive design. [Medium priority]
issue 36 Texturization of the basic model of the tower (Minas tirith). (8h) @apalasce7
3.23. As a designer, I want a model of elephants, so I want to have characters who attack. [High priority]
[issue 28] (https://github.com/eloipuertas/ES2016F/issues/28) Basic model character Elephant (Olifant) @ColtronRuso
Description: 3.24. As a designer, I want the texturization of the elephants, so I want an attractive design. [Medium priority]
[issue 39] (https://github.com/eloipuertas/ES2016F/issues/39) Texturization of the basic Elephant (Oliphant) @ColtronRuso
3.20. As a designer, I want a model of a winged beast with Nazgul, so I want to have characters who attack. [High priority]
[issue 45] (https://github.com/eloipuertas/ES2016F/issues/45) Basic model Nazgul @NataliaConesa
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TEAM C
Scrumm Master : Michael Ragel
7.1 As a designer I want to make some levels and maps. [High Priority]
issue 17 Create first map (6h) @deceiver91
7.3 As a designer/programmer I need to create Matrix Tiles so I can locate every part of our map (terrain). [High Priority]
issue 18 Mapping map to tiles (2h) @deceiver91
issue 23 Create Tile class (1h) @Pherresa
7.6 As a programmer I want to define characters logic so my team will have a clear idea of how the project should work. [High Priority]
issue 21 Create the logic class of towers and mainTower. (4h) @albertguzman
issue 37 Create a TowerShoot at the nearest Enemy. (8h) @albertguzman
issue 22 Create/define the logic class of the characters (human & mordor) @michaelragel
12.5 As a programmer/designer I need define the game AI. [High Priority]
issue 19 General Loop (1h) @Zamora2
issue 20 Enemy Movement (3h) @Zamora2
issue 24 Create first version of dummy AI (8h) @Pherresa
12.5 As a programmer I want to place the characters in the map. [High Priority]
issue 25 Place the characters in the map and run to move the characters. (8h) @jespinlo10
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TEAM D
Scrumm Master : Raul Torne
2.1. As a player I want to decide Game option (Arcade, Adventure). [High Priority]
issue 2 Crear las opciones del menu principal (3h) @racu10
2.2 As a player I want to decide which teams I can choose. [High Priority]
issue 3 Poner la opción de los 2 equipos (1h) @racu10
2.5 As a designer I need to create the design of the menu to choose the options. [HIGH PRIORITY]
issue 4 Design main menu (6h) @juliiaa28
5.0 As a designer, I want to create a HUD display. [HIGH PRIORITY]
issue 8 Create HUD display (6h) @juliiaa28
issue 5 1.1. As a player I want to select which unit I want to place in the world. (5 tipes of units) (3h) @amoraca16
issue 6 As a player, I want to know my amount and Tower life (2h) @amoraca16
issue 10 Show map places available (2h) @jsoriaso7
1.6. As a player I want to know the enemies life.
issue 11 Show enemies life (4h) (Maybe also make them move) @jsoriaso7
issue 14 1.2. As a player I want to know how much costs every unit and how much power in order to know if I'm interested in to put it. (2h) @mpQuintana
issue 15 1.4. As a player I want to see clearly which units are available (depending on money) -> colour or b/n (2h) @mpQuintana
issue 16 1.5. As a player I want to sell/upgrade my placed units. (2h) @mpQuintana
ES2016F ---- Video Game Project