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GameController tvOS xcode14.1 b3

Israel Soto edited this page Sep 28, 2022 · 3 revisions

#GameController.framework https://github.com/xamarin/xamarin-macios/pull/16094

diff -ruN /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCAxisElement.h /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCAxisElement.h
--- /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCAxisElement.h	2022-09-09 01:07:24.000000000 -0500
+++ /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCAxisElement.h	2022-09-21 15:18:28.000000000 -0500
@@ -11,7 +11,7 @@
 
 NS_ASSUME_NONNULL_BEGIN
 
-API_AVAILABLE(macos(13.0), macCatalyst(16.0)) API_UNAVAILABLE(ios, tvos)
+API_AVAILABLE(macos(13.0), ios(16.0), tvos(16.0))
 @protocol GCAxisElement <GCPhysicalInputElement>
 
 /**
diff -ruN /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCAxisInput.h /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCAxisInput.h
--- /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCAxisInput.h	2022-09-09 01:07:23.000000000 -0500
+++ /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCAxisInput.h	2022-09-21 15:18:28.000000000 -0500
@@ -16,7 +16,7 @@
  normalized values - between [-1, 1] - along an axis with a fixed origin.
  The origin - a value of 0 - corresponds the neutral state of the input.
  */
-API_AVAILABLE(macos(13.0), macCatalyst(16.0)) API_UNAVAILABLE(ios, tvos)
+API_AVAILABLE(macos(13.0), ios(16.0), tvos(16.0))
 @protocol GCAxisInput <NSObject>
 
 /**
diff -ruN /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCButtonElement.h /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCButtonElement.h
--- /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCButtonElement.h	2022-09-09 01:07:24.000000000 -0500
+++ /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCButtonElement.h	2022-09-21 15:18:29.000000000 -0500
@@ -18,7 +18,7 @@
  interacting with it, and then returns to a preferred state (not pressed, not
  touched).
  */
-API_AVAILABLE(macos(13.0), macCatalyst(16.0)) API_UNAVAILABLE(ios, tvos)
+API_AVAILABLE(macos(13.0), ios(16.0), tvos(16.0))
 @protocol GCButtonElement <GCPhysicalInputElement>
 
 /**
diff -ruN /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInput.h /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInput.h
--- /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInput.h	2022-09-09 10:36:43.000000000 -0500
+++ /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInput.h	2022-09-22 09:20:18.000000000 -0500
@@ -19,7 +19,7 @@
  methods for accessing common physical elements - buttons, thumbsticks, dpads,
  etc - of a device.
 */
-API_AVAILABLE(macos(13.0), macCatalyst(16.0)) API_UNAVAILABLE(ios, tvos)
+API_AVAILABLE(macos(13.0), ios(16.0), tvos(16.0))
 @protocol GCDevicePhysicalInput <GCDevicePhysicalInputState>
 
 /**
diff -ruN /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInputState.h /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInputState.h
--- /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInputState.h	2022-09-09 01:07:22.000000000 -0500
+++ /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInputState.h	2022-09-21 15:18:27.000000000 -0500
@@ -24,7 +24,7 @@
  state if the same object also conforms to \c GCDevicePhysicalInput, or a
  snapshot of the physical input state.
  */
-API_AVAILABLE(macos(13.0), macCatalyst(16.0)) API_UNAVAILABLE(ios, tvos)
+API_AVAILABLE(macos(13.0), ios(16.0), tvos(16.0))
 @protocol GCDevicePhysicalInputState <NSObject>
 
 /**
diff -ruN /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInputStateDiff.h /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInputStateDiff.h
--- /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInputStateDiff.h	2022-09-09 01:07:23.000000000 -0500
+++ /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInputStateDiff.h	2022-09-21 15:18:28.000000000 -0500
@@ -29,7 +29,7 @@
  \c GCDevicePhysicalInputState objects returned from the \c -nextInputState
  method of \c GCDevicePhysicalInput.
  */
-API_AVAILABLE(macos(13.0), macCatalyst(16.0)) API_UNAVAILABLE(ios, tvos)
+API_AVAILABLE(macos(13.0), ios(16.0), tvos(16.0))
 @protocol GCDevicePhysicalInputStateDiff <NSObject>
 
 /**
diff -ruN /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDirectionPadElement.h /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDirectionPadElement.h
--- /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDirectionPadElement.h	2022-09-09 01:07:22.000000000 -0500
+++ /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDirectionPadElement.h	2022-09-21 15:18:28.000000000 -0500
@@ -21,7 +21,7 @@
  Only one button in each pair, {up, down} and {left, right}, can be pressed at
  any one time.
  */
-API_AVAILABLE(macos(13.0), macCatalyst(16.0)) API_UNAVAILABLE(ios, tvos)
+API_AVAILABLE(macos(13.0), ios(16.0), tvos(16.0))
 @protocol GCDirectionPadElement <GCPhysicalInputElement>
 
 /** The horizontal/x-component of the dpad input. */
diff -ruN /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCLinearInput.h /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCLinearInput.h
--- /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCLinearInput.h	2022-09-09 01:07:22.000000000 -0500
+++ /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCLinearInput.h	2022-09-21 15:18:27.000000000 -0500
@@ -15,7 +15,7 @@
  An object conforming to \c GCLinearInput represents an input that produces
  normalized values in the unit interval - between [0, 1].
  */
-API_AVAILABLE(macos(13.0), macCatalyst(16.0)) API_UNAVAILABLE(ios, tvos)
+API_AVAILABLE(macos(13.0), ios(16.0), tvos(16.0))
 @protocol GCLinearInput <NSObject>
 
 /**
diff -ruN /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCPhysicalInputElement.h /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCPhysicalInputElement.h
--- /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCPhysicalInputElement.h	2022-09-09 01:07:24.000000000 -0500
+++ /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCPhysicalInputElement.h	2022-09-21 15:18:29.000000000 -0500
@@ -13,7 +13,7 @@
  The \c GCPhysicalInputElement protocol is a base protocol for specific types
  of elements that represent controls on a device.
  */
-API_AVAILABLE(macos(13.0), macCatalyst(16.0)) API_UNAVAILABLE(ios, tvos)
+API_AVAILABLE(macos(13.0), ios(16.0), tvos(16.0))
 @protocol GCPhysicalInputElement <NSObject>
 
 /**
diff -ruN /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCPressedStateInput.h /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCPressedStateInput.h
--- /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCPressedStateInput.h	2022-09-09 01:07:22.000000000 -0500
+++ /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCPressedStateInput.h	2022-09-21 15:18:27.000000000 -0500
@@ -15,7 +15,7 @@
  An object conforming to \c GCPressedStateInput represents the pressed state of
  an element, typically a button.
  */
-API_AVAILABLE(macos(13.0), macCatalyst(16.0)) API_UNAVAILABLE(ios, tvos)
+API_AVAILABLE(macos(13.0), ios(16.0), tvos(16.0))
 @protocol GCPressedStateInput <NSObject>
 
 /**
diff -ruN /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCRelativeInput.h /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCRelativeInput.h
--- /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCRelativeInput.h	2022-09-09 01:07:23.000000000 -0500
+++ /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCRelativeInput.h	2022-09-21 15:18:28.000000000 -0500
@@ -17,7 +17,7 @@
  Relative inputs have no fixed origin from which a coordinate syatem can be
  defined.
  */
-API_AVAILABLE(macos(13.0), macCatalyst(16.0)) API_UNAVAILABLE(ios, tvos)
+API_AVAILABLE(macos(13.0), ios(16.0), tvos(16.0))
 @protocol GCRelativeInput <NSObject>
 
 /**
diff -ruN /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCSwitchElement.h /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCSwitchElement.h
--- /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCSwitchElement.h	2022-09-09 01:07:24.000000000 -0500
+++ /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCSwitchElement.h	2022-09-21 15:18:28.000000000 -0500
@@ -15,7 +15,7 @@
  A switch may be in one of several positions, and remains in its last position
  after the user stops interacting with it.
  */
-API_AVAILABLE(macos(13.0), macCatalyst(16.0)) API_UNAVAILABLE(ios, tvos)
+API_AVAILABLE(macos(13.0), ios(16.0), tvos(16.0))
 @protocol GCSwitchElement <GCPhysicalInputElement>
 
 /**
diff -ruN /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCSwitchPositionInput.h /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCSwitchPositionInput.h
--- /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCSwitchPositionInput.h	2022-09-09 01:07:24.000000000 -0500
+++ /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCSwitchPositionInput.h	2022-09-21 15:18:29.000000000 -0500
@@ -9,7 +9,7 @@
 
 NS_ASSUME_NONNULL_BEGIN
 
-API_AVAILABLE(macos(13.0), macCatalyst(16.0)) API_UNAVAILABLE(ios, tvos)
+API_AVAILABLE(macos(13.0), ios(16.0), tvos(16.0))
 @protocol GCSwitchPositionInput <NSObject>
 
 /**
diff -ruN /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCTouchedStateInput.h /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCTouchedStateInput.h
--- /Applications/Xcode_14.1.0-beta2.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCTouchedStateInput.h	2022-09-09 01:07:23.000000000 -0500
+++ /Applications/Xcode_14.1.0-beta3.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCTouchedStateInput.h	2022-09-21 15:18:28.000000000 -0500
@@ -19,7 +19,7 @@
  the button without pressing it.  In such cases, a button can be touched without
  being pressed.
  */
-API_AVAILABLE(macos(13.0), macCatalyst(16.0)) API_UNAVAILABLE(ios, tvos)
+API_AVAILABLE(macos(13.0), ios(16.0), tvos(16.0))
 @protocol GCTouchedStateInput <NSObject>
 
 /**
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