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Metal iOS xcode14.0 beta2
Alex Soto edited this page Jun 24, 2022
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1 revision
#Metal.framework
diff -ruN /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLAccelerationStructure.h /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLAccelerationStructure.h
--- /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLAccelerationStructure.h 2022-05-31 14:50:43.000000000 -0400
+++ /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLAccelerationStructure.h 2022-06-17 15:30:08.000000000 -0400
@@ -603,14 +603,8 @@
@property (nonatomic, readonly) NSUInteger size;
/*!
- @property gpuHandle
- @abstract accessible by the CPU, and used to get the device handle of a resource/object that could be normally passed to the GPU within an argument buffer
- this will be deleted as the gpuResourceID will replace it
- */
-@property (readonly) MTLGPUHandle gpuHandle;
-/*!
@property gpuResourceID
- @abstract Accessible by the CPU, it is used to get the handle of a GPU resource that could be normally passed to the GPU
+ @abstract Handle of the GPU resource suitable for storing in an Argument Buffer
*/
@property (readonly) MTLResourceID gpuResourceID API_AVAILABLE(macos(13.0), ios(16.0));
diff -ruN /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLBinaryArchive.h /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLBinaryArchive.h
--- /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLBinaryArchive.h 2022-05-31 14:53:16.000000000 -0400
+++ /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLBinaryArchive.h 2022-06-17 15:27:51.000000000 -0400
@@ -22,7 +22,7 @@
MTLBinaryArchiveErrorInvalidFile = 1,
MTLBinaryArchiveErrorUnexpectedElement = 2,
MTLBinaryArchiveErrorCompilationFailure = 3,
- MTLBinaryArchiveErrorInternalError = 4,
+ MTLBinaryArchiveErrorInternalError API_AVAILABLE(macos(13.0), ios(16.0)) = 4,
} API_AVAILABLE(macos(11.0), ios(14.0));
/*!
diff -ruN /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLComputePipeline.h /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLComputePipeline.h
--- /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLComputePipeline.h 2022-05-31 14:50:45.000000000 -0400
+++ /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLComputePipeline.h 2022-06-17 15:27:51.000000000 -0400
@@ -188,14 +188,8 @@
@property (readonly) BOOL supportIndirectCommandBuffers API_AVAILABLE(macos(11.0), macCatalyst(14.0), ios(13.0));
/*!
- @property gpuHandle
- @abstract accessible by the CPU, and used to get the device handle of a resource/object that could be normally passed to the GPU within an argument buffer
- this will be deleted as the gpuResourceID will replace it
- */
-@property (readonly) MTLGPUHandle gpuHandle;
-/*!
@property gpuResourceID
- @abstract Accessible by the CPU, it is used to get the handle of a GPU resource that could be normally passed to the GPU
+ @abstract Handle of the GPU resource suitable for storing in an Argument Buffer
*/
@property (readonly) MTLResourceID gpuResourceID API_AVAILABLE(macos(13.0), ios(16.0));
diff -ruN /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLDevice.h /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLDevice.h
--- /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLDevice.h 2022-05-31 14:53:14.000000000 -0400
+++ /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLDevice.h 2022-06-17 15:30:08.000000000 -0400
@@ -225,9 +225,9 @@
*/
typedef NS_ENUM(NSInteger, MTLSparsePageSize)
{
- MTLSparsePageSize16 = 16,
- MTLSparsePageSize64 = 64,
- MTLSparsePageSize256 = 256,
+ MTLSparsePageSize16 = 101,
+ MTLSparsePageSize64 = 102,
+ MTLSparsePageSize256 = 103,
} API_AVAILABLE(macos(13.0), ios(16.0));
/**
diff -ruN /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLIOCommandBuffer.h /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLIOCommandBuffer.h
--- /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLIOCommandBuffer.h 2022-05-27 23:53:07.000000000 -0400
+++ /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLIOCommandBuffer.h 2022-06-17 15:30:10.000000000 -0400
@@ -21,7 +21,7 @@
MTLIOStatusCancelled = 1,
MTLIOStatusError = 2,
MTLIOStatusComplete = 3,
-};
+} API_AVAILABLE(macos(13.0), ios(16.0));
typedef void (^MTLIOCommandBufferHandler)(id<MTLIOCommandBuffer>);
@@ -29,6 +29,7 @@
@protocol MTLIOCommandBuffer
@abstract represents a list of IO commands for a queue to execute
*/
+API_AVAILABLE(macos(13.0), ios(16.0))
@protocol MTLIOCommandBuffer <NSObject>
/*!
diff -ruN /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLIOCommandQueue.h /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLIOCommandQueue.h
--- /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLIOCommandQueue.h 2022-06-03 18:10:25.000000000 -0400
+++ /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLIOCommandQueue.h 2022-06-17 15:27:51.000000000 -0400
@@ -21,14 +21,13 @@
MTLIOPriorityHigh = 0,
MTLIOPriorityNormal = 1,
MTLIOPriorityLow = 2,
-};
+} API_AVAILABLE(macos(13.0), ios(16.0));
/* Used in MTLIOCommandQueueDescriptor to set the MTLIOQueue type at creation time. */
typedef NS_ENUM(NSInteger, MTLIOCommandQueueType) {
MTLIOCommandQueueTypeConcurrent = 0,
MTLIOCommandQueueTypeSerial = 1,
-};
-
+} API_AVAILABLE(macos(13.0), ios(16.0));
API_AVAILABLE(macos(13.0), ios(16.0))
MTL_EXTERN NSErrorDomain const MTLIOErrorDomain;
@@ -37,13 +36,14 @@
typedef NS_ERROR_ENUM(MTLIOErrorDomain, MTLIOError) {
MTLIOErrorURLInvalid = 1,
MTLIOErrorInternal = 2,
-};
+} API_AVAILABLE(macos(13.0), ios(16.0));
/*!
@protocol MTLIOCommandQueue
@abstract Represents a queue that schedules command buffers containing command that
read from handle objects and write to MTLResource objects.
*/
+API_AVAILABLE(macos(13.0), ios(16.0))
@protocol MTLIOCommandQueue <NSObject>
@@ -91,6 +91,7 @@
a custom allocator. The underlying buffer is used as scratch space for IO commands
that need it.
*/
+API_AVAILABLE(macos(13.0), ios(16.0))
@protocol MTLIOScratchBuffer<NSObject>
@property (readonly) id<MTLBuffer> buffer;
@@ -106,11 +107,13 @@
complete they return the storage by dealloc'ing the MTLIOScratchBuffer objects (where
the application can optionally pool the memory for use by future commands.
*/
+API_AVAILABLE(macos(13.0), ios(16.0))
@protocol MTLIOScratchBufferAllocator <NSObject>
/*!
@method newScratchBufferWithMinimumSize:minimumSize
@abstract This method is called when additional scratch memory is required by a load command.
+ The scratch buffer returned should NOT be an autoreleased object.
@discussion Scratch memory is needed for cases where a texture is being copied to. minimumSize
is the smallest buffer that will allow the command to execute, however a larger buffer can be provided and
susequent commands will be able to use it, thus avoiding the need for an additional callback. Returning nil
@@ -119,9 +122,6 @@
- (__nullable id<MTLIOScratchBuffer>) newScratchBufferWithMinimumSize:(NSUInteger)minimumSize;
-
-- (__nullable id<MTLIOScratchBuffer>) allocateScratchBufferWithMinimumSize:(NSUInteger)minimumSize; // DEPRECATED, remove with rdar://88998213 ([Fast Storage] remove allocateScratchBufferWithMinimumSize from MTLIOCommandQueue.h)
-
@end
/*!
@@ -172,6 +172,7 @@
@abstract Represents a file (raw or compressed) that can be used as a source
for load commands encoded in a MTLIOCommandBuffer.
*/
+MTL_EXPORT API_AVAILABLE(macos(13.0), ios(16.0))
@protocol MTLIOFileHandle <NSObject>
/*!
diff -ruN /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLIOCompressor.h /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLIOCompressor.h
--- /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLIOCompressor.h 2022-05-25 21:23:25.000000000 -0400
+++ /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLIOCompressor.h 2022-06-17 15:30:09.000000000 -0400
@@ -13,7 +13,7 @@
typedef NS_ENUM(NSInteger, MTLIOCompressionStatus) {
MTLIOCompressionStatusComplete = 0,
MTLIOCompressionStatusError = 1
-};
+} API_AVAILABLE(macos(13.0), ios(16.0));
MTL_EXTERN const size_t kMTLIOCompressionContextDefaultChunkSize;
@@ -27,18 +27,18 @@
@abstract used to create a context that writes a stream of data to
a path using a given codec and chunk size.
*/
-MTL_EXTERN void* MTLIOCreateCompressionContext(const char* path, MTLIOCompressionMethod type, size_t chunkSize);
+MTL_EXTERN void* MTLIOCreateCompressionContext(const char* path, MTLIOCompressionMethod type, size_t chunkSize) API_AVAILABLE(macos(13.0), ios(16.0));
/*
@function MTLIOCompressionContextAppendData
@abstract append data to a compression context.
*/
-MTL_EXTERN void MTLIOCompressionContextAppendData(void* context, const void* data, size_t size);
+MTL_EXTERN void MTLIOCompressionContextAppendData(void* context, const void* data, size_t size) API_AVAILABLE(macos(13.0), ios(16.0));
/*
@function MTLIOFlushAndDestroyCompressionContext
@abstract close the compression context and write the pack file.
*/
-MTL_EXTERN MTLIOCompressionStatus MTLIOFlushAndDestroyCompressionContext(void* context);
+MTL_EXTERN MTLIOCompressionStatus MTLIOFlushAndDestroyCompressionContext(void* context) API_AVAILABLE(macos(13.0), ios(16.0));
diff -ruN /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLIndirectCommandBuffer.h /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLIndirectCommandBuffer.h
--- /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLIndirectCommandBuffer.h 2022-05-31 14:53:16.000000000 -0400
+++ /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLIndirectCommandBuffer.h 2022-06-17 15:30:09.000000000 -0400
@@ -103,14 +103,8 @@
@property (readonly) NSUInteger size;
/*!
- @property gpuHandle
- @abstract accessible by the CPU, and used to get the device handle of a resource/object that could be normally passed to the GPU within an argument buffer
- this will be deleted as the gpuResourceID will replace it
- */
-@property (readonly) MTLGPUHandle gpuHandle;
-/*!
@property gpuResourceID
- @abstract Accessible by the CPU, it is used to get the handle of a GPU resource that could be normally passed to the GPU
+ @abstract Handle of the GPU resource suitable for storing in an Argument Buffer
*/
@property (readonly) MTLResourceID gpuResourceID API_AVAILABLE(macos(13.0), ios(16.0));
diff -ruN /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLIntersectionFunctionTable.h /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLIntersectionFunctionTable.h
--- /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLIntersectionFunctionTable.h 2022-05-31 14:53:14.000000000 -0400
+++ /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLIntersectionFunctionTable.h 2022-06-17 11:27:04.000000000 -0400
@@ -88,14 +88,8 @@
/*!
- @property gpuHandle
- @abstract accessible by the CPU, and used to get the device handle of a resource/object that could be normally passed to the GPU within an argument buffer
- this will be deleted as the gpuResourceID will replace it
- */
-@property (readonly) MTLGPUHandle gpuHandle;
-/*!
@property gpuResourceID
- @abstract Accessible by the CPU, it is used to get the handle of a GPU resource that could be normally passed to the GPU
+ @abstract Handle of the GPU resource suitable for storing in an Argument Buffer
*/
@property (readonly) MTLResourceID gpuResourceID API_AVAILABLE(macos(13.0), ios(16.0));
diff -ruN /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLLibrary.h /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLLibrary.h
--- /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLLibrary.h 2022-05-31 15:04:36.000000000 -0400
+++ /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLLibrary.h 2022-06-17 15:30:10.000000000 -0400
@@ -77,8 +77,8 @@
MTLFunctionTypeKernel = 3,
MTLFunctionTypeVisible API_AVAILABLE(macos(11.0), ios(14.0)) = 5,
MTLFunctionTypeIntersection API_AVAILABLE(macos(11.0), ios(14.0)) = 6,
- MTLFunctionTypeMesh = 7,
- MTLFunctionTypeObject = 8,
+ MTLFunctionTypeMesh API_AVAILABLE(macos(13.0), ios(16.0)) = 7,
+ MTLFunctionTypeObject API_AVAILABLE(macos(13.0), ios(16.0)) = 8,
} API_AVAILABLE(macos(10.11), ios(8.0));
@@ -181,7 +181,7 @@
@end
typedef NS_ENUM(NSUInteger, MTLLanguageVersion) {
- MTLLanguageVersion1_0 API_DEPRECATED("Use a newer language standard", ios(16.0, API_TO_BE_DEPRECATED)) = (1 << 16),
+ MTLLanguageVersion1_0 API_DEPRECATED("Use a newer language standard", ios(9.0, API_TO_BE_DEPRECATED)) = (1 << 16),
MTLLanguageVersion1_1 API_AVAILABLE(macos(10.11), ios(9.0)) = (1 << 16) + 1,
MTLLanguageVersion1_2 API_AVAILABLE(macos(10.12), ios(10.0)) = (1 << 16) + 2,
MTLLanguageVersion2_0 API_AVAILABLE(macos(10.13), ios(11.0)) = (2 << 16),
diff -ruN /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLRenderCommandEncoder.h /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLRenderCommandEncoder.h
--- /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLRenderCommandEncoder.h 2022-05-31 14:53:15.000000000 -0400
+++ /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLRenderCommandEncoder.h 2022-06-17 11:27:04.000000000 -0400
@@ -118,8 +118,8 @@
MTLRenderStageVertex = (1UL << 0),
MTLRenderStageFragment = (1UL << 1),
MTLRenderStageTile API_AVAILABLE(macos(12.0), ios(15.0)) = (1UL << 2),
- MTLRenderStageObject = (1UL << 3),
- MTLRenderStageMesh = (1UL << 4),
+ MTLRenderStageObject API_AVAILABLE(macos(13.0), ios(16.0)) = (1UL << 3),
+ MTLRenderStageMesh API_AVAILABLE(macos(13.0), ios(16.0)) = (1UL << 4),
} API_AVAILABLE(macos(10.13), ios(10.0));
/*!
diff -ruN /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLRenderPipeline.h /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLRenderPipeline.h
--- /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLRenderPipeline.h 2022-05-31 14:50:43.000000000 -0400
+++ /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLRenderPipeline.h 2022-06-17 15:30:09.000000000 -0400
@@ -366,14 +366,8 @@
@property (readonly) NSUInteger maxTotalThreadgroupsPerMeshGrid API_AVAILABLE(macos(13.0), ios(16.0));
/*!
- @property gpuHandle
- @abstract accessible by the CPU, and used to get the device handle of a resource/object that could be normally passed to the GPU within an argument buffer
- this will be deleted as the gpuResourceID will replace it
- */
-@property (readonly) MTLGPUHandle gpuHandle;
-/*!
@property gpuResourceID
- @abstract Accessible by the CPU, it is used to get the handle of a GPU resource that could be normally passed to the GPU
+ @abstract Handle of the GPU resource suitable for storing in an Argument Buffer
*/
@property (readonly) MTLResourceID gpuResourceID API_AVAILABLE(macos(13.0), ios(16.0));
diff -ruN /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLSampler.h /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLSampler.h
--- /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLSampler.h 2022-05-31 15:04:36.000000000 -0400
+++ /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLSampler.h 2022-06-17 15:27:51.000000000 -0400
@@ -216,14 +216,8 @@
@property (readonly) id <MTLDevice> device;
/*!
- @property gpuHandle
- @abstract accessible by the CPU, and used to get the device handle of a resource/object that could be normally passed to the GPU within an argument buffer
- this will be deleted as the gpuResourceID will replace it
- */
-@property (readonly) MTLGPUHandle gpuHandle;
-/*!
@property gpuResourceID
- @abstract Accessible by the CPU, it is used to get the handle of a GPU resource that could be normally passed to the GPU
+ @abstract Handle of the GPU resource suitable for storing in an Argument Buffer
*/
@property (readonly) MTLResourceID gpuResourceID API_AVAILABLE(macos(13.0), ios(16.0));
diff -ruN /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLTexture.h /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLTexture.h
--- /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLTexture.h 2022-05-31 14:53:14.000000000 -0400
+++ /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLTexture.h 2022-06-17 15:30:08.000000000 -0400
@@ -421,14 +421,8 @@
/*!
- @property gpuHandle
- @abstract accessible by the CPU, and used to get the device handle of a resource/object that could be normally passed to the GPU within an argument buffer
- this will be deleted as the gpuResourceID will replace it
- */
-@property (readonly) MTLGPUHandle gpuHandle;
-/*!
@property gpuResourceID
- @abstract Accessible by the CPU, it is used to get the handle of a GPU resource that could be normally passed to the GPU
+ @abstract Handle of the GPU resource suitable for storing in an Argument Buffer
*/
@property (readonly) MTLResourceID gpuResourceID API_AVAILABLE(macos(13.0), ios(16.0));
diff -ruN /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLTypes.h /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLTypes.h
--- /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLTypes.h 2022-05-31 14:53:15.000000000 -0400
+++ /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLTypes.h 2022-06-17 15:30:09.000000000 -0400
@@ -114,11 +114,11 @@
/*!
@typedef MTLResourceID
- @abstract Accessible by the CPU, it is used to get the handle of a GPU resource that could be normally passed to the GPU
+ @abstract Handle of the GPU resource suitable for storing in an Argument Buffer
@discussion
A MTLResourceID represents a specific GPU resource, mutating this handle is undefined unless the mutation results in the value equalling an already existing handle of the same resource type.
*/
typedef struct MTLResourceID
{
uint64_t _impl;
-} MTLResourceID;
+} MTLResourceID API_AVAILABLE(macos(13.0), ios(16.0));
diff -ruN /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLVisibleFunctionTable.h /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLVisibleFunctionTable.h
--- /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLVisibleFunctionTable.h 2022-05-31 14:53:16.000000000 -0400
+++ /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/MTLVisibleFunctionTable.h 2022-06-17 15:30:10.000000000 -0400
@@ -32,14 +32,8 @@
@protocol MTLVisibleFunctionTable <MTLResource>
/*!
- @property gpuHandle
- @abstract accessible by the CPU, and used to get the device handle of a resource/object that could be normally passed to the GPU within an argument buffer
- this will be deleted as the gpuResourceID will replace it
- */
-@property (readonly) MTLGPUHandle gpuHandle;
-/*!
@property gpuResourceID
- @abstract Accessible by the CPU, it is used to get the handle of a GPU resource that could be normally passed to the GPU
+ @abstract Handle of the GPU resource suitable for storing in an Argument Buffer
*/
@property (readonly) MTLResourceID gpuResourceID API_AVAILABLE(macos(13.0), ios(16.0));
diff -ruN /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/Metal.apinotes /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/Metal.apinotes
--- /Applications/Xcode_14.0.0-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/Metal.apinotes 2022-05-13 20:51:40.000000000 -0400
+++ /Applications/Xcode_14.0.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/Metal.framework/Headers/Metal.apinotes 2022-06-08 20:42:29.000000000 -0400
@@ -462,6 +462,9 @@
- Selector: 'signalEvent:value:'
SwiftName: signalEvent(_:value:)
MethodKind: Instance
+ - Selector: 'copyStatusToBuffer:offset:'
+ SwiftName: copyStatus(buffer:offset:)
+ MethodKind: Instance
- Name: MTLBlitCommandEncoder
Methods:
- Selector: 'synchronizeResource:'
@@ -550,7 +553,7 @@
- Selector: 'accelerationStructureCommandEncoder'
SwiftName: makeAccelerationStructureCommandEncoder()
MethodKind: Instance
- - Selector: 'accelerationStructureCommandEncoderWithDescriptor'
+ - Selector: 'accelerationStructureCommandEncoderWithDescriptor:'
SwiftName: makeAccelerationStructureCommandEncoder(descriptor:)
MethodKind: Instance
- Selector: 'encodeWaitForEvent:value:'
@@ -820,6 +823,9 @@
- Selector: 'newArgumentEncoderWithArguments:'
SwiftName: makeArgumentEncoder(arguments:)
MethodKind: Instance
+ - Selector: 'newArgumentEncoderWithBufferBinding:'
+ SwiftName: makeArgumentEncoder(bufferBinding:)
+ MethodKind: Instance
- Selector: 'newEvent'
SwiftName: makeEvent()
MethodKind: Instance
@@ -883,6 +889,12 @@
- Selector: 'newIOCommandQueueWithDescriptor:error:'
SwiftName: makeIOCommandQueue(descriptor:)
MethodKind: Instance
+ - Selector: 'sparseTileSizeInBytesForSparsePageSize:'
+ SwiftName: sparseTileSizeInBytes(sparsePageSize:)
+ MethodKind: Instance
+ - Selector: 'sparseTileSizeWithTextureType:pixelFormat:sampleCount:sparsePageSize:'
+ SwiftName: sparseTileSize(textureType:pixelFormat:sampleCount:sparsePageSize:)
+ MethodKind: Instance
- Name: MTLDrawable
Methods:
- Selector: 'presentAtTime:'
@@ -1217,6 +1229,12 @@
- Selector: 'setMeshSamplerStates:lodMinClamps:lodMaxClamps:withRange:'
MethodKind: Instance
SwiftPrivate: true
+ - Selector: 'setObjectThreadgroupMemoryLength:atIndex:'
+ SwiftName: setObjectThreadgroupMemoryLength(_:index:)
+ MethodKind: Instance
+ - Selector: 'drawMeshThreadgroupsWithIndirectBuffer:indirectBufferOffset:threadsPerObjectThreadgroup:threadsPerMeshThreadgroup:'
+ SwiftName: drawMeshThreadgroups(indirectBuffer:indirectBufferOffset:threadsPerObjectThreadgroup:threadsPerMeshThreadgroup:)
+ MethodKind: Instance
- Selector: 'setBlendColorRed:green:blue:alpha:'
SwiftName: setBlendColor(red:green:blue:alpha:)
MethodKind: Instance
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