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MLCompute macOS xcode15.3 b1
Alex Soto edited this page Jan 27, 2024
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#MLCompute.framework
diff -ruN /Applications/Xcode_15.2.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/MLCompute.framework/Headers/MLCDefines.h /Applications/Xcode_15.3.0-beta.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/MLCompute.framework/Headers/MLCDefines.h
--- /Applications/Xcode_15.2.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/MLCompute.framework/Headers/MLCDefines.h 2023-11-12 02:52:24
+++ /Applications/Xcode_15.3.0-beta.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/MLCompute.framework/Headers/MLCDefines.h 2024-01-11 22:07:49
@@ -44,8 +44,10 @@
# define MLCOMPUTE_AVAILABLE_STARTING(...) __API_AVAILABLE(__VA_ARGS__)
# define MLCOMPUTE_AVAILABLE_STARTING_BUT_DEPRECATED(...) __API_DEPRECATED_WITH_REPLACEMENT(__VA_ARGS__)
# define MLCOMPUTE_UNAVAILABLE(...) __API_UNAVAILABLE(__VA_ARGS__)
-# define MLCOMPUTE_AVAILABLE_STARTING_BUT_DEPRECATED_MACOS14(MACOS, IOS, TVOS, ...) \
- API_DEPRECATED("Use Metal Performance Shaders Graph or BNNS instead.", macos(MACOS, API_TO_BE_DEPRECATED), ios(IOS, API_TO_BE_DEPRECATED), tvos(TVOS, API_TO_BE_DEPRECATED))
+# define MLCOMPUTE_AVAILABLE_STARTING_BUT_DEPRECATED_MACOS14(ARG1, ARG2, ARG3, ...) \
+ MLCOMPUTE_ENUM_AVAILABLE_STARTING_BUT_DEPRECATED("Use Metal Performance Shaders Graph or BNNS instead.", macos(ARG1, 14.3)) \
+ MLCOMPUTE_ENUM_AVAILABLE_STARTING_BUT_DEPRECATED("Use Metal Performance Shaders Graph or BNNS instead.", ios(ARG2, 17.4)) \
+ MLCOMPUTE_ENUM_AVAILABLE_STARTING_BUT_DEPRECATED("Use Metal Performance Shaders Graph or BNNS instead.", tvos(ARG3, 17.4))
#endif
#endif /* MLComputeDefines_h */
diff -ruN /Applications/Xcode_15.2.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/MLCompute.framework/Headers/MLCTensorOptimizerDeviceData.h /Applications/Xcode_15.3.0-beta.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/MLCompute.framework/Headers/MLCTensorOptimizerDeviceData.h
--- /Applications/Xcode_15.2.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/MLCompute.framework/Headers/MLCTensorOptimizerDeviceData.h 2023-11-12 02:52:22
+++ /Applications/Xcode_15.3.0-beta.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/MLCompute.framework/Headers/MLCTensorOptimizerDeviceData.h 2024-01-11 22:07:50
@@ -6,9 +6,11 @@
//
#import <Foundation/Foundation.h>
+#import <MLCompute/MLCDefines.h>
NS_ASSUME_NONNULL_BEGIN
+MLCOMPUTE_AVAILABLE_STARTING_BUT_DEPRECATED_MACOS14(11.0, 14.0, 14.0)
@interface MLCTensorOptimizerDeviceData : NSObject<NSCopying>
+ (instancetype)new NS_UNAVAILABLE;
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